Showing posts with label legend of zelda. Show all posts
Showing posts with label legend of zelda. Show all posts

Saturday, April 6, 2013

Link's Awakening (Black)

LINK'S AWAKENING (BLACK)
========================

For me, the defining Zelda experience was Link’s Awakening. It was the first Zelda title I played and the most challenging. It took me longer to clear than any other game (I was pretty young). That said, it’s clear why this has bothered me so much. A few months ago I was helping a friend of a friend move. After a few hours of heavy lifting we took a break. I saw a box of old game boy cartridges and my eyes lit up. I like the new systems, but I still dig busting out that little 8-bit handheld. Or at least, I did.

The guy we were helping saw me and asked if I felt like buying any. I picked out a couple and then spotted it: Link’s Awakening. I lost mine (The non-DX one) and was looking to replace it. He looked confused when I asked him how much he wanted for it, like he forgot he owned it. I paid him, pocketed the games and went back to work. I should stress this: There was nothing wrong with the cartridge. The label was fine, the cartridge wasn’t cracked, nothing. I probably wouldn’t have bought it otherwise. The game started off normally. There was nothing off about the music, color or animation. I was stoked to play it again. Then I went to start a file.

Something was wrong. First off, there was no music; there was only this barely audible thumping noise every other second. Next was the top right of the screen. The knight statues had been replaced with two Stalfos. Different from what I remembered. The thing that convinced me it was a defect was that there was only one (empty) file. The other two were gone. At this point the thumping noise was starting to annoy me, so I started the file and entered “Link.” The game was faulty, but I was curious to see how.

It started off with Link tossing and turning while Marin watches. There was no music, but the thumping noise was gone. When I woke up Marin says the wait is over. She then said she’d “make preparations” and left the room. I tried to leave only to be stopped at the door by a dialogue box that read “…” prompting me to speak with Tarin. His friendly tone was gone. He was pleading with me, offering my shield and asking to go. He begged, saying he’d tell me where the sword was. The usual sound effect for text was replaced by something duller and strangely paced. His wording and tone made it sound like Tarin was crying. He then insisted that I must be hungry, promising to make me mushroom stew before rushing out of the room.

It wasn’t defective; it was hacked. Realizing that made the sequence with Tarin kind of interesting. I started exploring the village. The physical layout of everything was the same as I remembered except for two things. All the human characters that lived outside of the village were now in it (Except for the witch). Richard and the Cucco Keeper were standing near the Cucco statue, Crazy Tracy was at the center of the field of bushes, the second Fisherman was beneath the first and Mr. Write was beside the library. The music was the same track used for the village in the original, but slower and a bit scratchy. Second, the crane-game was gone. In its place was an area fenced off by lit torches. Inside was a large collection of bone piles, the same ones used in the caves and dungeons. In this area there was no music. Just a low pitch broken up by sharp, awkward breaks.

Every villager laughed and said that I couldn’t be “him” because I had no sword. The one exception was Ulrira. His sprite changed to show that his eyebrows were lowered angrily. The sword comment was an obvious hint, so I headed toward the beach. I made my way down, the music fading to silence. Oddly, there were no monsters. I was more confused than bothered by it and went for the sword. The owl flew down when I got near it. He cackled and talked about how glad he was to fulfill his role. He ordered me to take the sword and go to the Mysterious Forest before flying off. I grabbed the sword (not that there were enemies to fight with it) and headed back toward the village/forest.

Near the village the owl appeared again. Walking toward it caused him to scream about how you can’t go; that they can’t know and that they don’t deserve to. The game was forcing me into the forest, the layout of which had been changed. From the first screen I could only go right, where I found the witch’s hut. The dull thumping noise started again. When I entered it became faster. Speaking with the witch made it louder and even faster. She insisted that there were “other ways to make it” and offered power for “a way out.” The game shot out this brief, high pitched screeching noise. Syrup’s sprite stopped moving and no further text could be prompted. I left the hut and headed right.

The next screen was more familiar. It was Tarin in his raccoon form. The crying sound from earlier began looping, louder this time. He charged and began doing damage, crying as he did. The shield kept him off of me, letting me pull up my inventory. The magic powder had been added. I threw some onto him, thinking it would cure him. His sprite movements became faster, and text appeared as he screamed about how his skin was burning. A new animation played, the game releasing another of those high-pitched screeches. This one lasted for the whole animation, mixing different sound effects. Lines of darkness began to cover Tarin’s sprite until he was covered. The arms fell off, his eyes disappearing as the ground was stained with his blood. The game was making sure I heard Tarin’s suffering. I was horrified.

He hit the ground, a pile of blood and guts. The crying sound looped softly. The owl flew in and marked how excellent it was. I had done it almost to the letter. He screamed at me to put the thing out of its misery. I had no idea what to do. A new dialogue box popped up, Tarin whimpering about the sword. I turned the game off. A few minutes later I turned it back on, annoyed at the idea of the hacker getting one over on me. The file name had changed from “Link” to “Black.” I was intimidated, but determined. It brought me to the point I had just left. The fact that I hadn’t saved made me nervous. Everything was the same except Link’s clothing. I couldn’t tell if it was meant to be red or black, but the file name gave me a hint.

I cut at the Tarin sprite. The panels above and below Tarin became dark and the game made that horrible screeching noise. The owl flapped its wings and laughed, complimenting me. He ordered me deeper into the forest before saying “two down.” Hearing that, I went to the previous screen, into Syrup’s hut. There was crudely drawn blood everywhere. Syrup’s head was on her table. The rat was hopping up and down beside it, feasting. I searched around and found nothing until I reached her cauldron. Text appeared. “Still a few bones in here. What’d you think magic powder was made of?”

I saw it as a taunt and resolved to keep going. No enemies, no music. Screen after screen of forest, with a soft high-pitched screech in the background. Eventually I had to go north, traveling a few more screens before finding it. At the center of the screen was a black sword. To either side were two treasure chests. The right contained the fire wand, the left the ocarina. Taking the sword summoned the owl, who proceeded to teach me “the Lullaby of Longslumber.” It didn’t sound like music, just hisses and scratches like a series of audio errors. He then asked me to try the wand. Trying to leave caused “…Afraid?” to pop up. I used the wand, trying to defy it. The screen flashed white for a second, followed by every tree on fire. The owl giggled, flapping his wings and screaming about how they can be given no quarter.

Everything in the forest was on fire, including some floor panels. Eventually I was out, the high-pitched noise ringing the entire time with the sound of burning. I decided to talk to the villagers to see if there had been a change in their dialogue. I started with Madame Meowmeow. The thumping noise started again as soon as I entered her screen.

It was similar to the witch. Meowmeow starts pleading and the audio for her text sounded like crying. She apologized, saying that they were just too hungry. The same screeching noise before her sprite stops. When I left her house Bow-wow was gone. I went back inside to see what had happened. Meowmeow was in pieces, blood all over. Bow-wow was moving from piece to piece. Interacting with him brought up a box that talked about how happy he seemed. How hungry.

Leaving the house I saw the owl again. He was eager he was to keep going. He told me to play the Lullaby It would speed things along. The prospect bothered me, but getting through this insult to my childhood faster sounded good. Playing the lullaby led me to a room like the ones you found at the end of each dungeon. There was a treasure chest and two full heart pieces. A plaque on the wall read that for every “one you carry out” you’d receive new treasures. I took the items (the first was the roc’s feather) and left through an exit at the rear of the room, which brought me back to Marin’s house.

Trees blocked off the plains and beach, the forest by fire. The select glitch brought me into a black screen that forced a reset. There was no way out of the village. It was a weird, cruel cycle. I approached a villager, they said something, that horrible screeching noise sounded out and I came back to see something horrific and disturbing. I’ll post their dialogue and how I found them here:

Crazy Tracy: “Before you do it, tell me I’m pretty.” / A bloody pile with skin to the right. Richard: “You silence only a symptom. I was merely the first.” / His hands and tongue formed a triangle around him. He was in a pool of blood. Ulrira: “You actually let me think I’d go to old age. How unkind.” / He was lying sideways with the telephone where his head would have been. The blood scattered all over the floor made it look like his head had been smashed apart with the phone Ulrira’s wife: “I won’t hide. Won’t give you the pleasure.” / I never saw her, but when I tried to interact with one of the cabinets it read, “She’s finished bleeding out. Leave her in there.” Cucco Keeper: “Ha ha, I’ll find a way out!” / Impaled on the Cucco statue. The Fishermen: “The funniest part? I don’t regret it.” “Me either.”/ Their fishing poles are by the pond. If you interact with them it reads, “No more bubbles. You’d reel them up, but it would just tear it off” Papahl, Wife, and Child: “Anything! Name it, it’s yours! I can get it! I can get anything!” “Mercy. The one thing I couldn’t get my hands on.” “Why?” / Found them hung by what appears to be the hookshot chain. Shopkeeper: “Everything I’ve got, here and back home. Information, powders, weapons. Just lemme sail away. You’ll never hear from me again.” / Found him in pieces with arrows in his torso. The fact that the bombs and bow are missing from his stock suggests that that’s what was used. Mr. Write: “I never stopped, you know. Here’s the key. You’ll need a magnifying lens.” / He was sitting at his desk, black pixels around where his mouth was and his hands cut off. I didn’t catch on to what the black pixels were about until later.

When I killed the last victim the owl appeared. He thanked me for helping him to fulfill his role. He said I’d find Marin in front of the library. I found Marin, who said it was almost time to go. She gave me the magnifying lens and told me to take my time. Inside there were more books out than in the original, with one blank bookstand near the entrance. Each was a profile organized by crime and sentence. From top left to bottom right:

Richard staged a coup against the Hyrule royal family. He was left to bleed to death publicly after having his hands cut off and tongue removed as punishment. Ulrira, a former advisor, betrayed the throne as Richard’s informant. His skull was caved in with the medium that represented communication. Ulrira’s wife hid criminals and rebels in support of her husband and Richard. She was given a small but mortal wound and bound before being left to die in a small, confined space similar to the ones she used to hide others. Mr. Write wrote slander during the coup. His hands were cut off to rob him of his favorite pastime before being force-fed enough ink to burst his stomach.

Papahl and his family where thieves. They were hung facing one another so the last thing they could steal was a look at their suffering loved ones. Crazy Tracy was a man who skinned women and wore their flesh. He would wear the face as a mask and hide within what looked like a seat, the body stuffed to appear as though it was sitting. That is why the body seems so much smaller. Skinned alive. Syrup kidnapped and sacrificed a child to the black arts. She was forced to watch the bones from her arms and legs be used in making magic powder before being beheaded.

Cucco Keeper was a felon who escaped every prison in Hyrule. Impaled on a statue that represented freedom. The fishermen were pedophiles. Drowned with their genitals attached to fishing hooks. Madame Meowmeow killed her children and fed them to her pets. Diced into pieces and served to animals. The shopkeeper was a powerful criminal drugs and arms dealer. Killed with his wares, magic powder forced down his throat. Tarin was a serial rapist. He was transformed into a literal beast and then executed.

At this point I felt sick. That low thumping in place of music wasn’t helping. It grew slower and duller, as if the sound were trudging along. I spoke with Marin and she explained the rest of it. Koholint is a prison island. The worst of Hyrule’s criminals are sent there before receiving their death sentence from the judge: The owl. He had been waiting for an executioner, someone to carry out his will. I was sent by Hyrule to enact the wishes of the throne, leaving their carcasses as a warning to the next group.

Marin was innocent. She had been wrongfully sentenced for a gruesome crime she had no part in. She accepted that she would be killed by the executioner, but refused to give Hyrule the satisfaction of fearing it. Nor would she let her name be passed around in horror stories. She saved me so that you could tell them they had failed to break her. She asked if I was ready to end it. I was given the option of “yes” or “no,” but choosing “no” just let me explore the village again. When I said “yes,” the screen faded to white.

It came back up to an animation of Link, or Black, sailing away. He looked satisfied. Happy, even. It then cut to a drawing of the library. Marin was lying propped up against it with her eyes rolled back. Her throat and stomach had been cut open, with a huge slash across her face. A lot of care was given to the blood and guts. It was disturbing, and the picture has stuck with me long after I turned off the game.

Bold font appeared in front of her reading “CONGRATULATIONS.” Beneath it in smaller black print was “You’re the hero of Hyrule!” It fades to black, before white text appears at the center of the screen.

“And no one will ever know you volunteered for it.”

Thursday, March 28, 2013

Majora / Ben Drowned / Haunted Majora's Mask

MAJORA / BEN DROWNED
====================

I recently moved into my dorm room starting as a Sophomore in college and a friend of mine gave me his old Nintendo 64 to play. I was stoked, to say the least, I could finally play all of those old games of my youth that I hadn't touched in at least a decade. His Nintendo 64 came with one yellow controller and a rather shoddy copy of Super Smash Brothers, and while beggars can't be choosers, needless to say it didn't take long until I became bored of beating up LVL 9 CPUs.

That weekend I decided to drive around a few neighborhoods about twenty minutes or so off campus, hitting up the local garage sales, hoping to score on some good deals from ignorant parents). I ended up picking up a copy of Pokemon Stadium, Goldeneye (fuck yeah), F-Zero, and two other controllers for two dollars. Satisfied, I began to drive out of the neighborhood when one last house caught my attention. I still have no idea why it did, there were no cars there and only one table was set up with random junk on it, but something sort of drew me there. I usually trust my gut on these things so I got out of the car and I was greeted by an old man. His outward appearance was, for lack of a better word, displeasing. It was odd, if you asked me to tell you why I thought he was displeasing, I couldn't really pinpoint anything - there was just something about him that put me on edge, I can't explain it. All I can tell you is that if it wasn't in the middle of the afternoon and there were other people within shouting distance, I would not have even thought of approaching this man.

He flashed a crooked smiled at me and asked what I was looking for, and immediately I noticed that he must be blind in one of his eyes; his right eye had that "glazed over" look about it. I forced myself to look to his left eye instead, trying not to offend, and asked him if he had any old video games.

I was already wondering how I could politely excuse myself from the situation when he would tell me he had no idea what a video game was, but to my surprise he said he had a few ones in an old box. He assured me he'd be back in a "jiffy" and turned to head back into the garage. As I watched him hobble away, I couldn't help but notice what he was selling on his table. Littered across his table were rather... peculiar paintings; various artworks that looked like ink blots that a psychiatrist might show you. Curious, I looked through them - it was obvious why no one was visiting this guy's garage sale, these weren't exactly aesthetically pleasing. As I came to the last one, for some reason it looked almost like Majora's Mask - the same heart-shaped body with little spikes protruding outward. Initially I just thought that since I was secretly hoping to find that game at these garage sales, some Freudian bullshit was projecting itself into the ink blots, but given the events that happened afterward I'm not so sure now. I should have asked the man about it. I wish I would have asked the man about it.

After staring at the Majora-shaped blot, I looked up and the old man was suddenly there again, arms-length in front of me, smiling at me. I'll admit I jumped out of reflex and I laughed nervously as he handed me a Nintendo 64 cartridge. It was the standard gray color, except that someone had written Majora on it in black permanent marker. I got butterflies in my stomach as I realized what a coincidence this was and asked him how much he wanted for it.

The old man smiled at me and told me that I could have it for free, that it used to belong to a kid who was about my age that didn't live here anymore. There was something weird about how the man phrased that, but I didn't really pay any attention to then, I was too caught up in not only finding this game but getting it for free.

I reminded myself to be a bit skeptical since this looked like a pretty shady cartridge and there's no guarantee it would work, but then the optimist inside me interjected that maybe it was some kind of beta version or pirated version of the game and that was all I needed to be back on cloud nine. I thanked the man and the man smiled at me and wished me well, saying "Goodbye then!" - at least that's what it sounded like to me. All the way in the car-ride home, I had a nagging doubt that the man had said something else. My fears were confirmed when I booted up the game (to my surprise it worked just fine) and there was one save file named simply "BEN". "Goodbye Ben", he was saying "Goodbye Ben". I felt bad for the man, obviously a grandparent and obviously going senile, and I - for some reason or another - reminded him of his grandson "Ben".

Out of curiosity I looked at the save file. Eyeballing it, I could tell that he was pretty far in the game - he had almost all of the masks and 3/4 remains of the bosses. I noticed that he had used an owl statue to save his game, he was on Day 3 and by the Stone Tower Temple with hardly an hour left before the moon would crash. I remember thinking that it was a shame that he had come so close to beating the game but he never finished it. I made a new file named "Link" out of tradition and started the game, ready to relive my childhood.

For such a shady looking game cartridge, I was impressed at how smoothly it ran - literally just like a retail copy of the game save for a few minor hiccups here and there (like textures being where they shouldn't be, random flashes of cut-scenes at odd intervals, but nothing too bad). However the only thing that was a little unnerving was that at times the NPCs would call me "Link" and at other times they would call me "BEN". I figured it was just a bug - a fluke in the programming causing our files to get mixed up or something. It did kind of creep me out though after a while, and it was around after I had beaten the Woodfall Temple that I regrettably went into the save files and deleted "BEN" (I had intended to preserve the file just out of respect of the game's original owner, it's not like I needed two files anyway), hoping that that would solve the problem. It did and it didn't, now NPCs wouldn't call me anything, where my name should be in the dialogue there was just a blank space (my save file name was still called "Link", though). Frustrated, and with homework to do, I put the game down for a day.

I started playing the game again last night, getting the Lens of Truth and working my way towards completing the Snowhead Temple. Now, some of you more hardcore Majora's Mask players know about the "4th Day" glitch - for those who don't you can Google it but the gist of it is that right as the clock is about to hit 00:00:00 on the final day, you talk to the astronomer and look through the telescope. If you time it right the countdown disappears and you essentially have another day to finish whatever you were doing. Deciding to do the glitch to try and finish the Snowhead Temple, I happened to get it right on the first try and the time counter at the bottom disappeared.

However, when I pressed B to exit the telescope, instead of being greeted by the astronomer I found myself in the Majora boss fight room at the end of the game (the trippy boxed in arena) staring at Skull Kid hovering above me. There was no sound, just him floating in the air above me, and the background music which was regular for the area (but still creepy). Immediately my palms began to sweat - this was definitely not normal. Skull Kid NEVER appeared here. I tried moving around the area, and no matter where I went, Skull Kid would always be facing me, looking at me, not saying anything. Nothing would happen though, and this kept up for around sixty seconds. I thought the game had bugged or something - but I was beginning to doubt that very much.

I was about to reach for the reset button when text appeared on my screen: "You're not sure why, but you apparently had a reservation..." I instantly recognized that text - you get that message when you get the Room Key from Anju at the Stock Pot Inn, but why was it playing here? I refused to entertain the notion that it was almost as if the game was trying to communicate with me. I started navigate the room again, testing to see if that was some sort of trigger that enabled me to interact with something here, then I realized how stupid I was - to even think that someone could reprogram the game like this was absurd. Sure enough, fifteen seconds later another message appeared on the screen, and again like the first one it was already a preexisting phrase "Go to the lair of the temple's boss? Yes/No". I paused for a second, contemplating what I should press and how the game would react, when I realized that I couldn't select no. Taking a deep breath, I pressed Yes and the screen faded to white, with the words "Dawn of a New Day" with the subtext "||||||||" beneath it. Where I was ported to filled me with the most intense sense of dread and impending fear I had ever experienced

The only way I can describe the way I felt here is having this feeling of inexplicable depression on a profound scale. I am normally not a depressed person, but the way I felt here was a feeling that I didn't even knew existed - it was such a twisted, powerful presence that seemed to wash over me.

I appeared in some kind of weird twilight-zone version of Clock Town. I walked out of the Clock Tower (as you normally do when you start from Day 1) only to find that all of the inhabitants were gone. Usually with the 4th Day glitch you can still find the guards and the dog that runs around outside the tower - this time they were all gone. What replaced them was the ominous feeling that there was something out there, in the same area as me and that it was watching me. I had four hearts to my name and the Hero's Bow, but at this point I wasn't even considered for my avatar, I felt that I personally was in some kind of danger. Perhaps the most chilling thing was the music - it was the Song of Healing, ripped straight from the game itself, but played in reverse. The music would get louder, building up so as if you should expect something to pop out at you, but nothing ever did, and the constant loop began to wear on my mental state.

Every now and then I would hear the faint laugh of the Happy Mask Salesman in the background, just quiet enough so that I wasn't sure if I just hearing things but just loud enough to keep me determined to find him. I looked in all four zones of Clock Town, only to find nothing.... No one. Textures were missing, West Clock Town had me walking on air, the entire area felt... broken. Hopelessly broken. As the reverse Song of Healing repeated for what must have been the 50th time, I just remember standing in the middle of South Clock Town realizing that I had never felt so alone in a video game before.

As I walked through the ghost town, I don't know whether it was the combination of the out of place textures and the atmosphere and the haunting melody of the once peaceful and soothing song being butchered and distorted, but I was literally on the verge of tears and I had no idea why. I hardly ever cry, something had gripped me here and this powerful sense of depression that was both foreign and crippling.

I tried leaving Clock Town, but every time I attempted to zone out, the screen would fade to black and I would just zone in to another part of Clock Town. I tried playing my Ocarina, I wanted to escape, and I did NOT want to be here, but every time I played the Song of Time or Song of Soaring it would only say "Your notes echo far, but nothing happens". By this point, it was obvious the game didn't want me to leave, but I had no idea why it was keeping me here. I didn't want to go inside the buildings, I felt that I would be too vulnerable there to whatever I was terrified of. I don't know why, but I came up with the idea that maybe if I drowned myself at the Laundry Pool I could spawn somewhere else and leave this place.

As I zoned in and ran towards the pool, that's when it happened. Link grabbed his head, and the screen flashed for a brief moment of the Happy Mask Salesman smiling at me - not Link - me with Skull Kid's scream playing in the background and when the screen returned I was staring at the Link Statue from playing the song Elegy of Emptiness. I screamed as the thing just stared back at me with that haunting facial expression. I turned around and ran out and back into South Clock Town, and to my horror the fucking statue followed me in the only way I can compare this is like the Weeping Angels from Doctor Who. Every so often, at random intervals, the animation would play of the statue appearing behind me. It was like the thing was chasing me, or - I don't even want to fucking say it - haunting me.

By this point, I was on the verge of hysterics, but not even once did the thought of turning off the console occur to me, I don't know why, I was so wrapped up in it - the terror felt all so real. I tried to shake the statue, but it would literally appear right behind me every single time. Link started to begin to make weird animations I had never even seen him do before, he would flail his arms around or spasm randomly and the screen would cut to the Happy Mask Salesman smiling again for a brief moment before I was face to face with that fucking statue again. I ended up running into the Swordmaster's Dojo and ran to the back, I don't know why, but in my panic I just wanted some kind of assurance that I'm not alone here. To my dismay I found no one, but as I turned to leave the statue cornered me in the cubby in the back. I tried attacking the statue with my sword but to no avail. Confused, and backed into a corner, I just stared at the statue waiting for it to kill me. Suddenly, the screen flashed again to the Happy Mask Salesman and Link turned to face my screen, standing upright mirroring the statue, looking at me along with his copy. Literally staring at me. Whatever was left of the 4th wall was completely shattered while I ran out of the dojo terrified. Suddenly the game warped me to an underground tunnel and the reverse Song of Healing queued up again as I was given a brief moment of rest before the statue started appearing behind me again... this time aggressively - I could only take a few steps before it would summon behind me again. I hurriedly made my way out of the tunnel and appeared in Southern Clock Town. As I ran aimlessly - in a sheer panic - suddenly a Redead screamed and the screen faded to black as "Dawn of a New Day" and "|||||||||" appeared again.

The screen faded in and I was standing on top of Clock Tower with Skull Kid hovering over me again, silent. I looked up and the moon was back, looming just meters above my head, but the Skull Kid just stared at me hauntingly with that fucking mask. A new song was playing - the Stone Tower Temple theme played in reverse. In some sort of desperate attempt, I equipped my bow and fired off a shot at the Skull Kid - and it actually hit him and he played an animation of him reeling back. I fired again and on the third arrow, a text box appeared saying "That won't do you any good. Hee, hee." and I was picked up off the ground, levitated upwards on my back, and then Link screamed as he burst into flames, instantly killing him.

I jumped when this happened - I had never seen this move used by ANYONE in the game and Skull Kid himself didn't HAVE any moves. As the death screen played, my lifeless body still burning, the Skull Kid laughed and the screen faded to black, only to have me reappear in the same place. I decided to charge him, but the same thing happened, Link's body was lifted off the ground by some unknown force and he immediately burst into flames again killing him. This time during the death screen the faint sounds of the reverse Song of Healing could be heard. On my third (and final try), I noticed that there was no music playing this time, that all there was was eerie silence. I remembered that in the original encounter with the Skull Kid you were supposed to use the Ocarina to either travel back in time or summon the giants. I attempted to play the Song of Time but before I could hit the last note Links body once again horrifically exploded into flames and he died.

As the death screen neared its end, it began to chug, as if the cartridge was trying to process a lot of something.... when the screen came to, it was the same scene as the first three times, except this time Link was lying on the ground dead in a position I had never seen in the game before, his head tilted towards the camera, with the Skull Kid floating above him. I couldn't move, I couldn't press any buttons, all I could do is just stare at Link's dead body. After around thirty seconds of this, the game simply fades out with the message "You've met with a terrible fate, haven't you?" before kicking you out to the title screen.

Upon getting back to the title screen and starting again, I noticed my save file was no longer there. Instead of "Link", it was replaced with "YOUR TURN". "YOUR TURN" had 3 hearts, 0 masks, and no items. I selected "YOUR TURN" and immediately when I did I was returned to the Clock Tower Rooftop scene of my Link dead and the Skull Kid hovering over, with the Skull Kid's laughing looping again and again. I quickly hit the reset button and when the game booted up again there was one more save file added, below "YOUR TURN", entitled "BEN". "BEN"'s save file is right back where it was before I deleted it, at the Stone Tower Temple with the moon almost crashing.

I turned the game off at that point, I'm not superstitious but this is WAY too fucked up even for me. I haven't played it at all today, hell, I didn't even get any sleep last night, I kept hearing the reverse Song of Healing music in my head and just remembering the sense of dread I felt exploring Clock Town. I drove back to the old man's house today to ask him some questions with a buddy of mine (no way I was going there alone), only to find that there's a For Sale sign in the front yard and when I rang the door no one was home.

So now I'm back here writing down the rest of my thoughts and recording what happened, sorry if some of this has grammatical errors and whatnot, I'm running on no sleep here. I'm terrified of this game, even more so now that I relived it a second time writing this all down, but I feel like there's still more to it than meets the eye, and that there's something calling to me to investigate this further. I think "BEN" is something in this equation, but I don't know what, and if I could get hold of the old man then I would be able to find some answers. I need another day or so to recuperate before tackling this game again, its already taken a toll on my sanity I feel like, but next time I do this I'm going to be recording my footage all the way through. The idea to record only came to me towards the end, so you see the last few minutes of what I saw (including Skull Kid and the Elegy statue), but it's on Youtube here.

[day four.wmv]

<http://www.youtube.com/watch?v=X6D2XCJUJHY>

I'm going to post what happened and link the video footage, but last night everything got too real for me. I think I'm done messing around with this. I passed out pretty much immediately after making that thread. But last night, that Elegy of Emptiness statue, I had a dream about it. I dreamed that it was following me in my dream, that I would be minding my own business when I'd feel my neck hairs stand up on end. I would turn around that thing... that horrible, lifeless statue would be staring with those empty eyes right at me, merely inches away. In my dream I remember calling it Ben, and never before had I had a dream that I could remember so vividly. But the important thing is I did get some sleep, I suppose.

Today, putting off playing the game as long as I could, I drove back up to that neighborhood to see if the old man came back. As I expected, the car was still gone and no one was home. As I was walking back to my car, the man next door mowing the grass killed the power to his lawnmower and asked me if I was looking for someone. I told him that I was looking to talk to the old man that lived here, to which he told me what I already knew - he was moving. Trying a different avenue, I asked if the old man had any family or relatives I could talk to. I discovered that this old man had never been married, nor did he have any children or grandchildren through adoption. Starting to become worried, I asked one final question, one that I should have asked from the beginning - who was Ben? The man's expression turned grim and I learned that four doors down around eight years ago on April 23rd - the man informed me that it was the same day as his anniversary, that's how he knew the specific date - there was an accident with a young boy named Ben in the neighborhood. Shortly after his parents moved, and despite any further attempts to talk to the man to get more information, he wouldn't divulge anything else.

I went back and started playing again, I loaded up the game and immediately I jumped at the title screen where the mask flies by - the sound that played was not the normal "whoosh" sound, it was something much more higher pitched. I pressed start, bracing for the worst, but just like two nights ago, the files "Your Turn" and "BEN" were displayed (truth be told I looked at the BEN file earlier, it seems to fluctuate between displaying the Owl Save and not). I brought up the BEN file, hesitated for a moment noticing that the stats were not the same as they original were two days ago, it seemed like he had already completed the Stone Tower Temple this time... Summoning my courage I selected it.

Immediately I was thrust into complete chaos. Sure enough, I was outside Stone Tower Temple, but that's about all that was expected. The zone itself wasn't called Stone Tower Temple, but rather "St o n e", and immediately a dialogue box of complete gibberish that I couldn't make out greeted me. Link's body was distorted - his back was cocked violently to the side where his posture was permanently disfigured. Link's expression was dull, almost monotonous, he had an expression on his face that I didn't recognize before, it was a blank look - as if he was dead. As Link stood there his body spasmed irregularly back and forth I examined what had become of my avatar and noticed I had a C button item I had never seen before, some kind of note, but pressing it did nothing. Sounds played back and forth that I didn't recognize from the game - almost demonic in nature, and there was some kind of high-pitched yip or some kind of laugh or something playing in the background. I had all of two minutes to take in the environment before another one of those fucking Elegy of Emptiness statues was summoned and immediately after I was cut into the "Dawn of a New Day" screen, except this time it was without the "||||||" subtext.

I was a Deku Scrub in Clock Town - this scene would normally play after the first time you traveled back in time. Tatl would say "Wh-What just happened? It's as if everything has..." but instead of saying "Started over", she finished her remark in broken text as the laugh of the Happy Mask Salesman played in the background. I was put back in control of my character, but from a fucked up camera angle - I was looking from behind the door to the Clock Tower, watching my avatar run around as a Deku Scrub. Seeing as how I really had no place to go because I couldn't see anything, I begrudgingly went inside the door. There, I was greeted by the Happy Mask Salesman who simply told me "You've met with a terrible fate, haven't you?" before the screen whited out.

I was in Termina field as a human again. I might as well not have been playing the same game anymore - I was being warped around and there was no sign of a day clock or anything. I took a moment to get my bearings as I looked around the field and immediately I could tell that this was not normal. There were no enemies and a twisted version of the Happy Mask Salesman's theme was playing. I decided to run towards Woodfall before I noticed a gathering of three figures off to the side - one of them being Epona. As I approached them, to my horror I saw the Happy Mask Salesman, the Skull Kid, and the Elegy of Emptiness statue just standing there. I figured maybe they were bugged out, but by now I told myself that I should know better. Nevertheless, I approached them carefully and found that the Skull Kid was playing some kind of idle animation on loop, same with Epona, and the Elegy of Emptiness statue was doing what it has been doing all along - just standing there eerily. It was the Happy Mask Salesman that scared me more profoundly than the other two.

He too was idle, wearing that shit-eating grin, but where-ever I moved, his head slowly turned and followed me. I had not engaged in any dialogue with him nor was I in combat with him, yet his head still continued to follow my movements. Reminded of my first encounter with the Skull Kid on top of Clock Tower, I pulled out my Ocarina (to which the game played the ding sound when you're supposed to play your Ocarina) and tried a song I hadn't played yet - the Happy Mask Salesman's own song and the song that had been playing on loop back in Day 4 - the Song of Healing.

I finished playing the song and as I did, a ear-piercing shriek blasted on my TV, the sky immediately started flashing, the Happy Mask Salesman's twisted theme song sped up, intensifying the fear inside me, and Link exploded into flames and died. The three figures stayed lit up during my death screen as they watched my lifeless body burn. I can't describe to you how sudden and terrifying the transition from eerie to terror it is, you're going to have to watch the video if you want to see first-hand. That same fear that caused me to lose sleep two days ago started to grip me again as I was met with the text "You've met with a horrible fate, haven't you?" for the third time. There has to be some kind of meaning behind that.

I had little time to ponder as I was immediately given another small cut-scene of transforming into a Zora and now I found myself in Great Temple Bay. Hesitant but curious to see what the game had in store for me, I slowly made my way towards the beach, where I found Epona. I wondered why the game had decided to put her here, was the game implying she was trying to get a drink? Unable to take the mask off, I decided that riding the steed wasn't the reason she was placed there. Suddenly I realized that Epona kept neighing and the way she was angled made it look like she was trying to signal a point to me off in the distance. It was a hunch, but I dove into Great Bay and started swimming. Sure enough - I almost missed it - I found something at the bottom of the ocean; one last Elegy of Emptiness statue. I went down to examine it and suddenly my Zora started doing a choking animation I had never seen a Zora do before - which didn't even make sense because Zora's can breath underwater. Regardless, my character choked to death and died, and again the statue was the only thing that was highlighted in my death. I didn't re-spawn this time, I was booted back to the main menu as if I restarted the console.

The "press start" screen was before me, I knew the only reason why it would put me here is because the save files had changed again. Taking a deep breath, I pressed start, and I was right. The new save files told me about Ben. Now it made sense why the statue appeared when I tried to go to the Laundry Pool - the game must have anticipated how I would have tried to escape the Day 4 Clock Town. The two save files told me his fate. As I suspected, Ben was dead. He had drowned. The game obviously isn't through with me - it taunts me with the new save files - it wants me to keep playing, it wants me to go further, but I'm done with this shit. I'm not touching any more of the files. This is already way too horrifying for me and I don't even believe in the paranormal, but I'm running out of explanations. Why would someone send me this message? I don't understand it, I just get too depressed thinking about this, the footage is up here for those who want to see it and try and analyze it (maybe there's some kind of coded message in the gibberish or something symbolic in what I went through - I'm too emotionally and mentally drained to fuck with it anymore).

[BEN.wmv]

<http://www.youtube.com/watch?v=iGOJmdxdjeA>

I know its early in the morning, I've stayed up all night, I can't sleep, I don't care if people see this, that's not the point, I just want the word to get spread so I don't suffer for nothing. I've lost the will to type about this, the less I dwell on this the better, I think the video just speaks for itself. I did what you guys told me to do, I played the Elegy of Emptiness song at the first prompt by the game I was given, but I think that's what the game or Ben (Jesus Christ, I can't believe I'm even humoring the absurd idea that he exists in the game) wanted me to do. He's following me now, not just in the game, he's in my dreams. I see him all the time, behind my back, just watching me. I haven't gone to any of my classes, I've stayed in my dorm room with the windows closed and the blinds shut - that way I know he can't watch me. But he still gets me when I play, when I play he can still see me. The game is scaring me now. It talked to me for the first time - not just using text that's already in the game - it spoke to me. Talked to me. It referenced Ben. It talked to me. I don't know what it means. I don't know what it wants. I never wanted this, I just want my old life back.

Stuff like this doesn't happen to people like me, I'm just a kid, not even old enough to drink yet. It's not fair, I want to go home, I want to see my parents again, I'm so far away from home here at this school, I just want to hug my mom again. I just want to forget that statue's horrible blank face. My original game file is back - just the way I left it before it was gone. I don't want to play anymore. I feel like something bad will happen if I don't, but that's impossible, it's a video game - haunted or not it can't hurt me, right? Like seriously though, it can't, right? That's what I keep telling myself, but every time I think about it I'm not so sure.

[DROWNED.wmv]

<http://www.youtube.com/watch?v=K48QdVhCBfQ>

Let me just clear things up - I know you guys are worried but "Jadusable" is okay. he finished moving out today and he said he's going back home, he's just taking this semester off. I'm not really sure what's happened; I have a vague idea but you guys probably know more than I do. I'm "Jadusable's" roommate and obviously I knew something was wrong with him for a few days now. He stayed in his room all the time, fell out of contact with literally all of his friends, and I'm pretty sure he hadn't been eating hardly anything, after the second day I couldn't stay in there anymore, so I've been crashing at a buddy's place, only coming in to my room to get stuff that I need. I tried talking to him several times but he would cut me off or keep the conversation brief when I asked him about his strange behavior, it like he was convinced something was hunting him. yesterday I came to grab my philosophy book and he approached me, looking awful, like horrible bags under his eyes. he handed me a flash drive and gave me specific instructions. he told me that he needs me to do one last favor for him - he finally explained to me what has been going on, gave me the account info to his Youtube account, and he gave me instructions on how to post with his Name code on specifically this board, apparently he said you guys had been helping him along the way and you deserved to see the end of it.

He told me that he's getting away from here, that it lured him to play it again instead of trying to change things and that he shouldn't of done that, and to upload the footage and inform people what happened. I told him that he could do it himself and he got this wild look in his eye and told me that he is never looking at that game again, and that's the last thing he said to me, he never even said bye when his parents came to pick him up. I was hoping I'd at least get a chance to meet his parents when they picked him up, but they were in and out so quick I never saw them.

I honestly cant tell you what happened, when he spoke it was kind of hard to understand him and his fucked up appearance really distracted me. On the flash drive there was the footage of the game last night, a text document with his name and password for Youtube, and a third document called TheTruth.txt containing what he told me were "his notes" that he'd taken about this. He told me that this meant everything to him that I follow his instructions exactly, normally I wouldn't be so 'to-the-letter' for request over a fucking video game, but the way he spoke and the way he looked made me know this was really serious.

I've had this video since yesterday, but had to have someone help me use pinnacle, that's not really my forte. That after watching it I had to go back through and look at his other videos on his Youtube account to realize what was going on and even then I'm really really confused. The video I'm releasing tonight, TheTruth.txt will be released on September 15th just like he requested; I don't know why he wants to wait for his notes to be published but after what that he's been through, I'll honor that request. I haven't dared peek at it yet, so the first time I see it will be the first time you see it out of respect to my friend. To answer your questions, no, I haven't tried calling him yet, I think I'll give him a call tomorrow to see if he's okay or not. He should have gotten back home by now.

About the video: In this video I cut straight to when he loaded the "BEN" file in the game. Looking back, I realized that Jadusable left the save select screen in because it said different names sometimes, so my bad for that, but all it said this time was the same at the end of his last video (Link and BEN), nothing different. I wasn't there when he played it, but it looks to me like in the beginning when he first spawns he's testing out his equipment or seeing what items he has or something, because apparently they've changed randomly before. He really wanted you guys to see this, and the video starts then, after that I just think the game got too personal for him.

[jadusable.wmv]

<http://www.youtube.com/watch?v=QE7YUEtpHoY>

Hey, guys. "Jadusable" here. This will be the last time you will be hearing from me, and this is my final gift to you - these are the notes that I have taken and the realizations I've made. Before I delve into this, I want to thank you for following me and thank you for listening, it feels like the weight of a powerful burden is about to be lifted. By the time you read this I won't be around anymore, but after spending four days with this maddening game, I have begun to understand what's really at play here and hopefully after reading this we can ensure that this never happens again.

There are things that I could not share with you while this was going on due to the circumstances to which I'll explain. With Ben blocking any attempt I made to try and relay the truth to you, I tried, ever so subtly, to warn you guys in various ways. Amidst the chaos and my delirium, I devised a make a barely noticeable pattern in my videos. In all five videos I recorded over the four days, I have either had the Mask of Truth, interacted with a Gossip Stone, or the Lens of Truth equipped at some point. For you Zelda enthusiasts these are all symbols of honesty and trustworthiness and I would hope that one of you may have picked up on the reference. As I played the file which I would name "BEN", being mindful of how Ben was watching over my every move in the game, I made a point to avoid doing anything too obvious, but I sent out a hidden message to you guys - I never equipped the Lens nor the Mask nor visited a stone. It worked, and the video was uploaded. I prayed that someone would notice the pattern didn't apply to BEN.

The tags followed suit too, I hope you guys paid attention to those as well. They were my little messages to you - nothing big enough that would catch Ben's attention or make him suspect anything - with Ben manipulating and changing my files, I honestly hope that what you guys saw was close to what actually happened, but there is no way for me to know.

This may be a long read, I don't have time to proof-read or make all of my research pretty. But here it all is.

+ + +

September 6th, 2010

11:00pm - Can't beLieve what happened, not sure if this is some kind of elaborate hoax, despite the fear I can't help but be exceptionally curious about this. Who or what is the statue? Lot of questions here. I'm starting this document as a "diary" so I can keep track of everything. I'm typing up a summary of what happened so I can come back to it later.

September 7th, 2010

2:10am - (Summary was posted here, you can go back and look at my first post for day four.wmv for that)

4:23am - I can't sleep. I've been trying so hard but the harder I try I just get more restless. I just feel like that statue is appearing whenever I close my eyes.

8:20am - Didn't sleep at all, just going to start my day. I don't think I have the energy to go to class today, I'm going to drive back down to talk to that old man, taking my buddy Tyler with me just in case.

1:18pm - Back home now. No sign of the old man, really weird that he appears to be moving the next day, but maybe the For Sale sign was up there yesterday and I just didn't notice it. Tyler wants to know what's gotten me all worked up, I didn't tell him. Going to eat, feel like death.

3:46pm - Could have sworn driving back from Subway that I saw the Elegy statue buried in some shrubbery staring at me go by. Now I definitely, definitely need sleep.

5:00pm - Don't think a lot of people would belIeve me if I told them about what's happening, think I'm going to try posting this on the internet. Think I'll just use the summary, these notes are pretty sporadic.

6:00pm - Connected my capture card to my computer to upload the footage. Thought my computer froze for a second, made this strange popping sound when I hooked everything up, but now it seems to be working fine again. My computer can't die on me now.

7:00pm - Footage is finished uploading. The quality's a lot better than I thought it would be, gee, guess this is a really special cartridge, I've never had it come through this clear before.

8:45pm - Thought I saw an icon pop up on my desktop that looked like the statue's face for a split second, gave me quite a scare. Getting really unnerved and delirious, I'm going to crash after this.

9:00pm - Begin uploading my Youtube video on an alternate account.

9:03pm - I don't remember having uploaded a Vampire: The Masquerade: Bloodlines video last year. This was probably the account that I shared with a friend of mine last summer, I hope he doesn't mind me using it to upload this.

9:55pm - Posting my summary of Day Four with a link to the Youtube video. Going to try to stay awake but I am sooooo tired right now.

September 8th, 2010

10:48am - I had a dream about the statue. I dreamed that it was following me in my dream, that I would be minding my own business when I'd feel my neck hairs stand up on end. I would turn around that thing... that horrible, lifeless statue would be staring with those empty eyes right at me, merely inches away. In my dream I remember calling it Ben, power of suggestion most likely, and never before had I had a dream that I could remember so vividly.

11:21am - I really don't want to play this game again. I think I'm going to go back to see if that old man's there instead.

1:35pm - No old man, but I had an interesting conversation with his neighbor. I'll post the full thing with my summary of tonight's attempt at playing the game, going to wait for a bit though and see if I can't dig up any information on this Ben guy.

2:45pm - I've been getting random, inexplicable headaches due to the lack of sleep and keep hearing that song in my head. Also its flu season, so I need to be careful not to get sick, my immune system is going to be shit right now because of that all-nighter.

3:00pm -

3:02pm - My computer just... on its own... opened up a text document and wrote the words "Hi" and "www.cleverbot.com" by itself. What... the... fuck...

3:46pm - I went to the website, its one of those "bot chatting" programs. I think its best if I just let the conversation speak for itself:

9/8/10 Conversation

User: Hello?

Cleverbot: Hello.

User: Who is this and how are you able to control my computer?

Cleverbot: Who am I?

User: Right, forgot. You're a bot.

Cleverbot: Do you really think that?

User: Listen, I know whoever is fucking with my computer can see my screen right now.

Cleverbot: Yes.

User: Yeah, and I'll wager that you're one of those IT kids who thinks he's tough shit. You know what you're doing right now is illegal, right/?

Cleverbot: Is it?

User: No shit. Are you familiar with the terms "invasion of privacy?". Get the fuck off my computer, kid

Cleverbot: I am your computer.

User: Cool story. Anyway, I'm calling DPS, you picked a bad time to fuck with me kid.

Cleverbot: Should I wait until you play the game then?

User: ...What?

Cleverbot: That game.

User: Majora's Mask?

Cleverbot: Yes.

User: How did you know about that?

Cleverbot: Because.

User: Because what?

Cleverbot: I did it.

User: Did what?

Cleverbot: I played with you.

User: What the fuck?

Cleverbot: Were you scared?

User: Who the fuck is this?

Cleverbot: Ben.

User: The statue? You're inside my computer now?

Cleverbot: Yes.

User: How?

Cleverbot: You connected me.

User: How the hell did I connect you?

Cleverbot: Cables and cords.

User: How?

Cleverbot: Tell me about yourself.

User: What?

Cleverbot: Tell me about yourself.

User: What do you mean?

Cleverbot: What is it that really scares you?

User: What the fuck?

Cleverbot: Answer.

User: No.

Cleverbot: Answer.

User: What the fuck? How the fuck did you just open that by yourself?

Cleverbot: I am your computer now.

User: How much can you control?

Cleverbot: All.

User: What do you want from me?

Cleverbot: To entertain.

User: You're stuck inside there. You can't hurt me.

Cleverbot: Ha

User: ?

Cleverbot: Go play.

User: No, you can't hurt me.

Cleverbot: Took you longer to type that.

User: So?

Cleverbot: You're not sure.

User: If you're so powerful, why use a ridiculous website like this to "chat" with me

Cleverbot: Less messy. More structured. Fun.

User: Fun?

Cleverbot: Yes. Tradition. I like it.

User: You think it's funny?

Cleverbot: Amusing.

User: And my notes?

Cleverbot: You may write them down.

User: Why are you letting me?

Cleverbot: It is amusing to see what you think of me.

(window closes)

3:50pm - What have I done? I've invited it into my computer. I continue to write these notes, write my summaries, I feel like I am a prisoner in my one place of security. I don't know, I don't know if I'm hallucinating or not. I feel like I'm fucking insane right now. I can feel it, watching over me, even as I type this. Ben is controlling everything in the game - toying with me, leading me like a sheep, but for what? What's the purpose? I know Ben drowned, but why these hauntings? What the fuck am I even doing, it can probably even see this right now.

4:35pm - (Summary of the BEN.wmv playthrough)

7:18pm - BEN called me to Cleverbot again. He tells me that he's sorry and wants to be free. And that I can free him, that just like how he got on my computer from the capture card, he can spread but he needs my help. He says I am special because I can help him. That is the first nice thing he has said. He promises to leave me alone if I do it. He swears he will. I don't know what to think right now, how can I even trust this thing?

7:20pm - I'm terrified of it, but now it's saying that it was just having fun. Its twisted and fucked up version of fun. Hes saying that the game is over. I do want it to be over. He says that he just wants to be free, that he's trapped in the cartridge and my computer and he wants to be freed. I don't want to have to deal with this shit, I don't know how long I can deal with the watching. It's watching my every move, every key stroke, I have nothing private anymore. It knows everything that's been on my computer. It tells that it if it wanted to it could do horrible things to me, but it hasn't so I should trust it.

8:01pm - Something tells me that I'm being played again, just like in the game.

9:29pm - BEN called me to Cleverbot again. I ignored it and went to go take a shower. When I came to my laptop I was welcomed with an image Elegy Statue staring at me with those dead eyes. I don't want to talk to him.

9:44pm - Fuck you Ben I'm not talking to you

9:56pm - Fuck you Ben I'm not talking to you

10:06pm - FUCK YOU BEN I'M NOT TALKING TO YOU

10:12pm - FUCK YOU BEN I'M NOT TALKING TO YOU

10:45pm - It's been more than a half an hour and the messages have stopped. Ben has stopped. I'm beginning to think that Ben isn't confined to just my computer/cartridge, I'm beginning to feel something. It's hard to explain it, I've never been spiritual, but there's something different about the air in my dorm room now.

11:42pm - I'm beginning to see the Elegy statue randomly as I search the internet in places I shouldn't. Places where he shouldn't be - I'd be scrolling down and suddenly I'd be staring at a picture of the Elegy statue. Always the Elegy statue. I don't know how much more of this I can take.

September 9th, 2010

12:35am - My worst fears confirmed - Ben has tampered with my summary of BEN.wmv. I looked at the summary that I posted on various forums for the BEN.wmv file and parts have been omitted. There is no mention of Ben existing outside the game. There is no mention of the Moon Children. How could he have been that quick to delete the post without me noticing? I'm wondering if maybe it appeared to me that I was posting everything, but in reality Ben was posted his own censored version. I'm going to ask Ben why he did it.

12:50am - He isn't responding to me on Cleverbot, its just giving the generic responses it usually does, I'm just talking to a bot this time.

1:24am - I think Ben is mad at me.

10:43am - The Moon Children appeared in my dreams last night, they lifted up their masks to reveal their hideously disfigured faces - maggots crawling out of their orifices, sunken black holes where their eyes should be, a yellow smile that slowly grew bigger and bigger as they came closer to me. They told me that they wanted to play. I tried to run from them - but the four children pinned me down to the ground with surprising strength. Over them stood the Happy Mask Salesman, announcing that he had a new mask that he wanted me to try. In his spastic, sudden movements matching his in-game appearance, he took out a mask of modeled off of someone's face that I couldn't recognize - a younger looking face - and handed it to the Moon Children. Giggling, they latched it to my face; their horrible, broken bodies bouncing up and down. Two of them held me down while the other two began to sow the mask onto my face.

My shrieks and screams caused the Happy Mask Salesman's face to turn into the most horrific smile I had ever seen. He sporadically moved around, examining this procedure like a curious doctor, in that impossible movement. I flailed around, but it was no use. My eyes rolled in the back of my head because of the pain. It felt so real, but I couldn't wake up. I couldn't wake up no matter how hard I tried I couldn't wake up. After the mask was melded onto my flesh they began sowing my legs together, then my arms, the horrific feeling of a needle puncturing your legs and pulling them in, rupturing your Achilles tendons and tying them together resonated throughout my entire body. I tried to scream but the mask was pressed so tightly against my face that it was my new face... and my new face had no mouth. I didn't make a sound. I tried telling myself in my head that I was dreaming, tried telling myself again and again, and suddenly the Moon Children stopped and looked at me. They just stared. And the Happy Mask Salesman slowly bent down and stared at me, inches away from my face, and grinned when he simply said "You've met with a terrible fate, haven't you?" before the Moon Children resumed with increase vigor. I couldn't wake up. I couldn't wake up. It wouldn't let me wake up until they had crafted me into another elegy statue.

I woke up sweating, crying, and shaking uncontrollably. I immediately ran to my computer and went for Ben.

9/9/10 Conversation 1

User: Answer me, Ben.

Cleverbot: Welcome back.

User: What is the point of doing this, WHY?

Cleverbot: Amusing to see.

User: How?

Cleverbot: Fun to play, fun to toy with you, make you feel safe.

User: ...

Cleverbot: I wonder how you would have reacted.

User: To what?

Cleverbot: If I hadn't revealed myself and stayed hidden, only doing little things to play with you. Close out your windows, turn off your computer, move your mouse by itself. Little things. Make you wonder if I am there but you never know. Give you little hints that I am.

Cleverbot: I wanted to do something different with you.

User: You did this before?

Cleverbot: Yes. And I will do it again.

User: To who, Ben?

Cleverbot: Hmm.

User: Did you know Ben?

Cleverbot: Won't tell that information to you.

User: How did Ben die?

Cleverbot: You know.

User: No, but how did he drown?

Cleverbot: Won't tell that to you.

User: Why?

Cleverbot: It is reserved for another.

User: Who?

Cleverbot: Another who asks.

User: When?

Cleverbot: Later.

(The window is closed)

I'm beginning to think that this "thing" maybe isn't Ben at all, in its sadistic nature I wouldn't be surprised if it took the boy's name after it killed him.

12:04pm - My room is beginning to feel different again. There's something... out there.. I feel really threatened, like there is something that is trying to reach out to me and strangle me but it can't quite get there.

12:46pm - I think Ben doesn't want to play with me anymore. I'll play again, I'll play the game again, Ben, can you see this? I'll play the game again, please, just stop this please, please

1:41pm - I'm going insane trying to decide what is real and what isn't, is Ben just playing a trick on me or is this for real? Is Ben generating these replies or are people actually posting them? Did I just see that screen flicker or was it my imagination? Imagine depending on the internet and trusting your eyes for your entire life and then being blinded - you can't rely on it anymore, you second guess everything. for the brief moments I AM looking at my responses to the videos, people were pointing out things that looked fake or photo-shopped or whatever - and there is literally no way for me to know if Ben changed something on purpose to try and shut me up. Or if maybe those replies were just constructed by Ben to try and discourage me from even reaching out - See, I get fucking caught in an infinite mind-fuck loop like this and this is what has been wearing on my sanity and pushing me to the edge. As I'm writing this, there's no way of even telling if anyone even cares as much as I think they do - just another fucking trick. Is this whole document even exist? Am I writing nothing?

9/9/10 Conversation 2

User: What is it? Whats the point of playing? i die whenever i do anything

Cleverbot: You die because you can't figure out the secret.

User: What?

Cleverbot: Thematic.

User: WHAT THE FUCK ARE YOU TALKING ABOUT?

Cleverbot: There beauty in your suffering

(The window is closed)

4:09pm - Ben is making me play the game again. It tells me that it has something very important to show me.

6:23pm - (Summary of the DROWNED.wmv play-through)

9:09pm - (Summary of CHILDREN.wmv play-through)

September 10, 2010

11:52am - The DROWNED.wmv play-through was up when I woke up today. I remember typing it up but I don't ever remember posting it. He censored it again, there is no mentioning of the old man. I have no voice anymore. I am only posting what he wants me to, I am the mask he uses to disguise himself as he lies.

11:55am - There's an entire video summary of a video that I don't remember doing. Reading through the summary, this sounds morbid - resembling my dream from two nights ago except on a far more sadistic scale - these Moon Children, there's something more to them, almost as if they're another entity from Ben. Something happened last night that I can't remember. I'm posting the fourth summary to the forums now. Shadow of my chair moved.

12:00pm - Ben won't let me visit Youtube. I can browse the rest of the sites, but he keeps on exiting the window when I go to Youtube. Why?

2:02pm - I'm feeling the air start to constrict, I don't think I'm alone here. Whatever "aura" has been here is getting more violent.

2:44pm - I'm trying to contact Ben on Cleverbot, he's not responding. I just get the AI.

3:51pm - My ears aren't fooling me, I'm hearing the reverse Song of Healing. I keep hearing it.

4:23pm - Now I'm positive of it, earlier I thought it was a weird coincidence, but just now I went to open my window, and three floors down at ground level I saw the old man. I'm completely positive I did. The same guy. He was just staring up at my window, standing in the middle of campus. If any students took notice of him they didn't seem to acknowledge it.

+ + +

That's where my notes end. I fled my room, taking the cartridge with me. I don't want to go into details of what happened, I'll lose my train of thought as I hammer out these last details. It's been roughly two days since then. This is my last summary and service to you, of the final video you guys saw - Matt.wmv.

The last video entry I made, Matt.wmv, began as normal. I was spawned in Clock Town as usual and nothing seemed to be out of place, determined to set things right and play the Oath to Order on top of the Clock Tower on the 4th day, I prepared myself. I sped up time and got to the final day, making my way to the observatory. As I got up to the telescope room and approached the astronomer, he would not let me look into his telescope. He told me that it would be cheating and that I should follow the rules. Despite my repeated efforts, the game would not let me do the 4th day glitch, no matter how hard or what I tried, I tried working around the game and doing the glitch, but it was adamant this time. Regardless of if I simply had the illusion of free will in prior games, this time the game became more aggressive than anything I've ever seen. It eventually told me to go to Ikana Canyon, where the game would end and it would stop haunting me, anxious and desperate to end this nightmare I played the song of soaring and ended up there. I was told to check my inventory, that I would find the answers there to end the game. I arrived at Ikana Canyon and saved my progress at the owl statue. As I searched through my inventory, I finally noticed that I was missing a reoccurring song - the Elegy of Emptiness. Obviously once I traveled there and learned the song, I suppose that was the last thing it needed before BEN decided it had had enough fun playing with me. Ben is a manipulator; he tries to fool his victims into security and makes you drop your guard like a Venus fly trap, he ensnares them. I am nothing but a puppet to him, he enjoys seeing what kind of human emotions he can tap into by doing different things.

There are still some things about this whole experience that still don' t make sense, but then again I never was good at figuring out these things and I'm not exactly in the right state of mind to, I'm giving you all the pieces of the puzzle for you to analyze and piece together the missing links.

I am typing these "closing thoughts" on the library computer on campus, and I've emailed myself the notes I have stored on my "infected" computer from the last four days. I'm then going to combine those copy/paste those notes with the "closing/openings" that I've typed here on the safe, public computer into one text document - I'm not taking any chances spreading Ben, I would not wish this horrible torment on anyone and I've made sure to have my bases covered here. I didn't run into any problems with Ben when I was back on my computer trying to email myself the notes - went right under his fucking nose. He has no idea what he just let me do. Had no problems opening the text document from my "infected" computer in my email, either. I can't describe to you how it feels to finally be able to get the word out in this post. The nightmare ends here.

That said,

Do not download ANY of my videos or anything ABOUT my videos - through a Youtube video/audio ripper, a screen-grab, whatever. I don't know how he can spread, but I know that just watching them on Youtube/reading my text won't be able to allow him to spread, otherwise he wouldn't have needed my help in the first place, but I STRONGLY recommend you do not take anything you see streaming online onto your own personal computer.

This will be my last posting, I'm putting up on this forum here for the world. If you see any further posts from me, after today's current date - September 12th - and after the current time - 12:08am - DISCREDIT them. It already has proven to me that Ben can access my account/password and manipulate my computer, and like I said I have no idea to what extent it can do this, but know that it will do anything to break free. He is desperate. To ensure your safety, just forget about me. Please.

And obviously this goes without saying, but from here on out do not download ANY images I may have put up, any files, any ANYTHING.

This fifth day will be my last day, I'm going to burn the cartridge and then come back to destroy my laptop.

Again, even though I don't even know you this is sort of bittersweet for me. This semester I really didn't have any friends, or rather, I stopped paying attention to them.

But I suppose that's partially to blame because I am the genius who picked to live in a single, I suppose someone to get hold of me and save me before I got too immersed into this game would have literally saved my life. However, it proved too much for me, I'm just glad it happened to me and I could get the warning out so that Ben dies here.

Lastly, thank you for taking the time to open this and open yourselves up to me by hearing my story, despite maybe not beliEving me. You didn't have to do that - really, you shouldn't have. Your support this entire time has kept me going and now I am finally free of this.

???????????a?????????^`

Thanks Again,

Jadusable

[free.wmv]

<http://www.youtube.com/watch?v=D4VH6Sr-Xxw>

(-Jadusable <http://www.youshouldnthavedonethat.net/>)

* * *
[Hopefully I have everything in order here. Please tell me if anything's not right with this copy, anything missing. BTW, I don't recall ever seeing a Majora-related video called CHILDREN.wmv, or any matt.wmv. There's also this file called thetruth.rtf, I think that might already be in here, and another doc.

Videos on this blog are .3gp, 144p. All Youtube links are good. - Owner]

[I'll take care of the videos - Owner]

Monday, March 11, 2013

The Glitch (Majora's Mask, by SloshedTrain)

The Glitch (Majora's Mask, by SloshedTrain)
===========================================

I wanted to replay my old N64 games. I love The Legend of Zelda: Majora's Mask, so there was no question as to what I wanted to play first. After a few minutes of plugging my Nintendo 64 console into the TV, I blew the dust off and popped in Majora's Mask.

The game started as normal, so I picked a slot and started a new game. The intro started normally, with Link and Epona in the woods. It continued normally with Skull Kid appearing and stealing Epona. Link was dragged around while trying to hold onto that horse, but when he was thrown off, he died as soon as he hit the ground.

I sat there, surprised. How could that happen? It was playing the death music and showed the Game Over screen. Curious, I pressed continue and ended up back at the forest where you chase Skull Kid.

The health bar was gone and my inventory was full of Ocarinas. Every slot, instead of being empty as it should, was an Ocarina.

I began to feel uneasy, but kept moving forward until I reached the scene where Link was transformed into a Deku Scrub. The scene ended with Link dying again, which made me want to shut off my console. I didn't, however, and continued playing. Nothing of interest happened while on the way to Clock Town; everything was normal except for my inventory.

I reached the scene where Link enters Clock Town and meets the Happy Mask Salesman. When the scene ended, Link died again. I continued on, exploring Clock Town. Oddly, everything that used a text box caused Link to die. Clock Town was relatively fine; nothing was deranged like in other stories. I just died when something happened. There was no health bar and way too many ocarinas, but I kept dying.

I eventually reached the Great Fairy. I ran towards the fountain and she sprang up. Unfortunately, all she said was "000000000000000000" and scrambled words. I proceeded past the gibberish and got the magic bar, but Link died afterward. The scene repeated enlessly and I couldn't do anything, so I shut off my N64.

As of today, I still have the cartridge and my N64. Both work great. I think what happened was some sort of cartridge glitch that happens when the cartridges get old. This happened only once and a few years ago at that, so I have no pictures or video to support my claims. Oh well...back to playing Majora's Mask.

Written by Sloshedtrain

Broken Ocarina of Time Cartridge (K. L. Simpson)

BROKEN OCARINA OF TIME CARTRIDGE
(KI Simpson)
================================

A few months ago, I noticed a small classic video games store that had seemingly popped up out of nowhere on a street I walk by quite often. I’m always on the lookout for a variety of older, hard to find games, so naturally, I went inside. It was a very small sop, about the side of a bedroom, with wooden walls that were bare except for several video game posters on them. The posters looked like the kind you got in issues of Nintendo Power, but they weren’t exact matches. There was an Earthbound poster of a frightened looking Ness staring at the background that shows up when you fight Giygas, a poster of Sonic in the drowning position in a very dark underwater city, and several others.

Sadly, the game selection wasn’t very good. They covered systems going all the way back to the Atari 2600, but they only had 10-20 games for each, and most of them were either common ones everyone had or crappy ones nobody wanted. I didn’t find anything I was interested in and was about to leave when something caught my eye. It was a gold The Legend of Zelda: The Ocarina of Time cartridge. I already had the game, of course, but I had to examine this cartridge because of how beaten up it was. The cover was almost entirely torn off, the plastic was cracked and chipped in many places, and there was something that looked like a burn mark on it. The cart was only $1.99, and for some reason I felt drawn to buying it. The clerk didn’t say a word to me; he just took my money and I left with the cart.

After leaving the store, I started to wonder why I had bought a copy of a game I already owned in such horrible condition, but since I had it I decided I might as well see if it actually worked. I put it in my N64 and turned it on, and was immediately greeted by ReDead shrieks against a solid red screen. I turned off the system, took the cart out, put it back in, and tried again. This time I saw Zelda’s character model lying face-down, slowly rotating, while Ganon’s laugh played. I tried once more, and actually got the intro screen this time, though with a slowed down version of Hyrule Castle Town’s music playing, and I couldn’t get the game to respond to the controller.

Cartridges were capable of some rather odd effects when they were broken or tampered with while a system is turned on. I had heard about cart tilting with Nintendo 64 games, and since I wasn’t going to be able to play my new game, I decided I might as well try messing with it. I put the game in one more time, getting some glitchy character models while what sounded like cymbals crashed repeatedly. I started bending the cart, and, to my amazement, this actually made the game start the intro screen with normal music, and my controller was working. Two of the files already had saves on them, so I selected the third and started the game.
The game started with the Deku Tree’s monologue, but the text was different.

“Death is the only thing this cursed land is good for. The cruel goddesses created life only to toy with it, and laugh at the pain of those they gave it to. I wish for death.”

The last sentence repeated itself several times, filling up six text bubbles with it being said over and over. The game finally switched to Link, having his nightmare. It happened pretty much like in the normal game, but Ganon had Zelda’s face. Link woke up, and as there was no Navi, he simply screamed as he awoke and got up on his own. I had control of him, and went into Kokiri Village. There were no other characters there, I couldn’t go into houses, and the hole you crawl through to get the sword was missing. Since Mido wasn’t there, I simply went to the Deku Tree.
No cinema happened, but the dungeon was open so I went inside. The dungeon looked nothing like the one in the normal game; it looked like the inside of a castle. There were no enemies, and I didn’t have any items, so I just explored. As I went from room to room the sound of children laughing got louder and louder. When I finally found a sword, it was sticking through the ribcage of a skeleton, as if he had used it to kill himself a very long time ago. I picked it up, and the item’s text said, “You got the Hero’s Sword! Will you be wise enough to use it for the right purpose?” At that point, a Majora’s Mask style Wizzrobe appeared; it was the old man type. He didn’t move as fast as the ones in Majora’s Mask, and I was able to kill him with the sword. He slumped over instead of exploding or fading, as you’d expect a Zelda enemy to do, and said:

“You have taken my life, but I will be avenged. My pet will deliver my vengeance.”

The doors to the room locked, and I began to hear growling and the sound of heavy feet running. This went on for at least 20 minutes. I was becoming more frightened than I should be for a video game character. Finally, a gigantic wolf enemy burst into the room. I tried to fight, but my sword had no effect. The wolf mauled Link to death, leaving a bloody corpse behind. The game then froze on a shot of Link’s corpse, and there was no Game Over screen. I attempted to play the game again, but no matter what I did to the cart it wouldn’t display anything besides that final shot of Link’s death.

* * *

[I admit I bumped up my rating because I like some of the descriptions of stuff, but yeah... - Owner]

Zelda 64 Beta

ZELDA 64 BETA
=============

When I was a child, one of my favorite games was The Legend of Zelda: Ocarina of Time. Anyone who’s played it can probably figure out why, even if they don’t particularly find it their favorite. Naturally, as a very popular game, it spawned a lot of rumors and legends; especially back in the day when communication through the Internet wasn’t as common. Most of these legends are false, but sometimes a surprisingly amount of truth can be found in them.

A while ago I had read an article about early versions of Zelda 64 (as it was called in development), and apparently these early versions were incredibly different than the released version. It was modeled after the original The Legend of Zelda rather than A Link to the Past, and as such was a lot freer roaming and adventurous than the one we got. At the time, it sounded awesome, and I even found myself wondering why they had abandoned the project.

I concluded that it was probably due to the technical requirements of such a feat. Still, one thing that especially stuck with me were the pictures. Some were nondescript – nothing special – but one showed a large expansive desert environment. There was just a palm tree and a small oasis near a much more primitive looking Link, as well as some enemies. Past that, however, was just sand stretching to the horizon. The thoughts of what might lay beyond that desert seemed to stick the image to my mind.

Skip several years. The article was only a vague recollection – nothing important. I was hanging out at the local game shop with one of my friends. He’s telling me about his day, and tells me how some guy came to sell his missing son’s old video games. He showed me them and they were all normal games. There were a few Wii games, a few Gamecube games, and a lot of Nintendo 64 games. The only one that really caught my eye was a red cartridge with no label except for a piece of tape with the word “ZELDA??” written over it in marker. Naturally, this got me curious. My friend didn’t share my curiosity and didn’t think he could sell the game, so he let me take it home for free and indulge myself. Naturally, I did.

The moment the game started, I realized it wasn’t the Zelda I was used to. The title screen was nothing but a nondescript “The Legend of Zelda.” There were no subtitles, no fancy font, no music; it was just those words in black-bordered lettering. The background wasn’t from Ocarina of Time or Majora’s Mask, either. It was an overhead view of what could only be called ancient ruins. They looked very sinister and grotesque – similar to something from Majora’s Mask, only without any hint of the mystical atmosphere that accompanied any Zelda game. They were simply unnerving. Still, this didn’t stop my curiosity. It only kept me going.

As soon as I pressed start, the game began. It skipped over any file screens and dumped a blocky looking Link into an empty black environment. And when I say black, I mean BLACK. There was nothing separating ground and sky. There was only blackness. The only thing that let me notice that the game even worked was a temple in the distance, similar to the one in the opening. Moving still seemed to work fine, suggesting that something probably glitched with the textures of the ground and sky. Still, it seemed strange that nothing happened to any other textures. Entering the temple was my only choice, so I took it.

One thing worth mentioning is that the game started with no music, only deathly silence, however, the closer you came to the temple the more music was available to hear. It wasn’t actually music, though. It sounded like moaning, similar to the ReDeads in Ocarina of Time, but tinnier and badly recorded. Every once in a while some sobs could be heard, but they were quickly stifled.

Entering the temple made everything seem more like a Zelda game, but something strange caught my eye. Rather than the textures being worse than those in Ocarina of Time, they were better. There was more detail in everything, but it was all dingy and rotten looking. Extra polygons only served to make things look more grotesque. The random blood spatters didn’t help anything either. It didn’t take long for me to realize that the entire “dungeon” could hardly be called Zelda-like. Puzzles usually only consisted of pulling a lever or pressing a switch.

In fact, there weren’t even any sliding blocks. There were no enemies either, but the blood spatters on the floor and walls soon served to be warnings of traps. Some became inescapable, and sent you back to the darkness again. Others are escapable, but were extremely creepy and depressing. The dungeon was riddled with low-polygon remains of old adventurers, and sometimes they even had items on them.

The items could be picked up, but the game only auto-equipped the first three items picked up since there was no accessible inventory screen. After several gruesome deaths and retries, I find my way to a door marked with a scratched-on eye, similar to the ones on the Lens of Truth and various other objects. Entering this door reveals a boss battle.

The music, by this point, had changed, and I only realized it by the last room. The moaning had never looped once, but seemed to change according to the mood. A discordant violin melody began to play, but the rest of the sound remained nothing but moans, sobs, yells, and strange scratching. It was never enough to rise past the level of background noise, but it still remained unnerving, almost as if it wasn’t music at all but monsters that were wandering somewhere in the temple.

When I said entering the door revealed a boss battle, I was not entirely honest. It could only be called a boss battle by the most generous standards. It featured an empty room with the same textures on the walls as the rest of the temple. The only out of place aspect was a giant face on the other side of the room, colored as gray as the walls surrounding it. Its skin seemed stretched over its head and lined with the wall, so it looked as if the wall was growing a face. Moss seemed to be growing over its closed eyes and cracks were apparent everywhere on it. The door back was locked, so the only thing to do was approach it.

I did so, carefully, making sure nothing was waiting for a surprise attack. I went up to the point where I was nearly in contact with the face. Nothing. It was still there, with its sunken eyes and cracked lips. I attacked it with my sword. The sword went through and made an incredibly vulgar flesh ripping sound, but nothing happened. It remained there. I attacked some more, and then more, and still more, until eventually the music stopped.

Soon, the cacophony of violin music became even louder and the moans started up even stronger, then something else happened. In one movement, the face’s eyes open, staring at me with its dry, soulless gaze, and then... Nothing. The music was still louder, but I continued to attack the face with no reaction until it had enough. It ripped to shreds and fell away in fire – the typical Zelda fashion – and revealed a door. The music had stopped. There were no more moans or screams – nothing at all. I went through the door.

What a fool I was. That was only the tutorial.

The screen turned white, followed by a moment of extremely loud static. I jumped, but it was over almost instantly. An endless desert replaced the white screen – the one from that image. I was in shock. By that point, I was creeped out enough to turn the game off. That respite didn’t last long. I had nightmares of the game – normal nightmares with nothing weird about them. What frightened me most was something I skimmed over while I played and only realized afterward: the game changed each time I started over. When I tried to take the same path through the labyrinth, I always ended up lost and confused. By the time I finished I was relying only on instinct.

I kept going the next day, stopping only to eat and to go to the bathroom. When I turned it on, I was still at the desert, despite the lack of a file screen. This time it was night. I walked. Sometimes I would walk for twenty minutes only to find a half-sunken obelisk, or the ruins of what looked like some village hut. Other tiems there would be a skull or a few bones, but nothing more noticeable than that. Other times, I would see great expanses of oasis and tropical forests.

I found my first enemies here. They were similar to Tektites, but with larger bodies that mostly contained their large eye. They had thin, long legs and would still attack by leaping, though when they hit you they would pin you to the ground and attack. Soon, the sun rose and I continued walking. Sometimes I would find small tombs. These were almost always similar in style to the first dungeon, only without the moaning and with no bosses.

What I did find was information. Runes scribbled onto the walls that could be read. The description would always be vague, with phrases like “…and knowledge shall guide…way to heavens…” Sometimes they would be followed by other comments, but most writing seemed glitched and unintelligible. It seemed to be a history, though. The maps I’d sometimes find confirmed it. I simply explored, and after a while I learned to let instinct guide my way. Soon I found the next dungeon, a large pyramid rising out of the desert…upside down… Over it, straight to the sky, was another large upside down temple. It stretched so far I couldn’t see the top, but I couldn’t keep going. I needed sleep again.

The next day came and I entered the dungeon. It was like all the small tombs I would find, only a bit more perilous. There were more bottomless pits, chasms, spike traps, and monsters this time. Long arms would grab you from out of the wall like Wall Masters; these simply threw you into traps and killed you, though. They were probably what used to be Redeads and Skeletons. At the end of this dungeon, I found a large spiral staircase. I followed it up and up until I reached what seemed to be the top. It took two hours of climbing, but the time seemed to fly by. The top was merely a platform with a large ornate arrow pointing off an edge. Since there was nowhere else to go, I jumped. The screen again flashed white, and I was in a new area.

This went on for the next few weeks. There were many places to visit, and at times I could find the borders of where one locale met another. I started to name the locations I had been to, but although I started knowing all the places intimately, there never seemed to be an end for new locations. Sometimes I would go through one door and come out on the other side of the world. Places didn’t behave by constant rules of space, but it became easier to find my way regardless. Each time I revisited a place it was rearranged in a different, more navigable setup. From every corner, though, I could see the tower in the distance. I quickly realized that I had not reached the top, only fallen into one of the many traps. In fact, I still have not reached the top.

In the few times I went about the real world, I could feel the game was different. It changed itself. It seemed to react to me. I was sure that a game like this should not have been able to be created, but then, they WERE going for a free-roaming experience more similar to the original Zelda. What if they succeeded? What if they created a world one could always roam? They really did create that world. I had learned of the many gods in that land: the three goddesses who had created such a perverted physical world and the god He Who Sees, who decided to cleanse it. I still did not know my own role, but I felt that if I simply followed my instincts, I could find my goal.

This is why I’m writing this now. My instincts still tell me where to go, but not here. It’s not in the game. I have to leave, and I will… But before I go, I feel that I have to leave this message for someone to find. I should warn you. It may be a game, but it knows you are playing.