Showing posts with label glitch. Show all posts
Showing posts with label glitch. Show all posts

Friday, June 27, 2014

Ketsuban (Pokemon)

Ketsuban
========

“Rhydon, use fissure!”

The Gym floor shook beneath Rhydon’s feet as it let out a tremendous bellow. If this move hits… SpriteGiovanni

All at once, an enormous crack opened in the earth. A gaping maw stretched across the gym floor, speeding rapidly towards the move’s target. Closer, closer…and the fissure opened up beneath the opposing Blastoise, sending it tumbling down untold feet into the darkness below. Then, as quickly as it had appeared, the tear was gone. The gym floor shone flawlessly under the cold, synthetic light, and Blastoise was nowhere to be seen.

The opposing trainer’s tears fell swiftly now, splashing silently onto the pristine tiling into which his Pokémon had vanished.

“Where…where’s Blastoise? Where…did he go?” The trainer was staring listlessly at the ground, refusing to move an inch. He was obviously in shock over the sheer magnitude of his defeat; Giovanni would have to remedy this.

“Pay up, kid”, ordered Giovanni in a low voice. The trainer acquiesced resignedly, forfeiting half of his life savings into Giovanni’s waiting palm. But he still refused to leave. “Go home”, commanded the leader, now slightly irritated. “You’re holding up the line.”

The trainer looked about himself in a dazed state, and noticed the challenger standing behind him, a small, black-haired boy of perhaps ten years of age. “Oh…sorry, I…I didn’t notice”, mumbled the defeated trainer with a small nod, and he at last began to pace resolutely back towards the Gym’s front door.

Giovanni turned his attention to the black-haired boy, who had stepped forward. He was wearing a red jacket over a black t-shirt and had a red-and-white cap pulled low over his eyes. Giovanni was intrigued by this challenger; something about him was unsettling, something about his slow, measured pace and expressionless visage seemed somehow…alien. But that was of no consequence; nobody had ever defeated Giovanni’s main team, and he was not about to let this child become the first.

“Welcome”, spoke Giovanni in a cool, intimidating tone. “I am the Viridian City Gym Leader. Do you dare to challenge me?” Giovanni rose to his full height. “I am the greatest trainer the world has ever known! I have defeated countless thousands in this very spot! Thousands upon thousands of championship dreams, terminated right where you’re standing! And yet you still dare to forever risk your only aspiration by blithely challenging my undefeated team?” The speech had been delivered flawlessly, and Giovanni felt quite proud of himself; surely, the child had by now realized his insignificance, surely he was at this moment quaking in his boots.

And yet, the challenger showed few outward signs of his distress. Giovanni’s oratory had reduced countless grown men to sniveling, crying imbeciles by means of that very speech, and yet here was a child, a whelp no more than ten years old, standing his ground. Rather than break down, the challenger nodded and stepped noiselessly forward. The effect was disconcerting, and Giovanni’s voice displayed an imperceptible faltering. “Very well…then let us begin.” Giovanni threw his first Poké Ball.

A stream of crimson light issued forth from the Poké Ball, quickly coalescing into Giovanni’s Rhyhorn. Rhyhorn was Giovanni’s usual lead, and had served him admirably in the past by gauging the strengths and identifying possible weaknesses of his opponents. The terrifying spectacle of the three-foot tall Rhyhorn’s single-minded charge attack had caused many to resign their challenge in terror by itself. But the child stared unflinchingly at Giovanni’s Pokémon, and threw down a Poké Ball of his own.

But there was a problem; the device was malfunctioning. This was unheard of; Poké Balls were made on assembly line now, and, as Kanto’s only major export, each Poké Ball had to be flawless. Those with faulty machinery were without exception weeded out somewhere in the manufacturing process; as a former head of Silph Corporation, Giovanni knew that. So what was wrong with the child’s Poké Ball?

Instead of releasing the customary beam of light, the Poké Ball was shaking eccentrically, without any discernable rhythm, and emitting periodic bursts of red light from its central seam. As bloody sparks jumped across its surface, the Poké Ball seemed ready to explode from the pressure of whatever was inside of it. Suddenly, the Poké Ball released its laser, but, instead of the customary red, it was a pale and sickly orange.

When the light faded, Giovanni caught his first glimpse of the thing that the Poké Ball had vomited. It was a pile of trash, just sitting there on the floor of the gym. Without warning, and before Giovanni could get a closer look, the pile of trash expelled a stream of pale brown-colored liquid, hissing and spurting as it did so.

“Water Gun”, commanded the challenger.

The fluid squirted through the air and impacted Rhyhorn squarely in the face. Giovanni’s face betrayed his worry; Rhyhorn did not usually survive any decently-powered Water- or Grass-type moves. Yet Rhyhorn did not falter; the pile of trash’s Special must have been completely pathetic for Rhyhorn to take such a small amount of damage.

But something was wrong. Something was…off about Rhyhorn after the brown liquid contacted him. Giovanni could sense it, though he couldn’t quite discern what it was; something seemed different about the shape of Rhyhorn’s back or the pattern of his armor plates. Giovanni only became truly alarmed when Rhyhorn did not turn his head, as usual, to receive orders; he stood unmoving, frozen to the spot from which he had received the attack. Giovanni walked around Rhyhorn to examine his face, and found it scrambled, with no discernable features. Various pieces of eyes, mouth, and nose were scattered haphazardly around its ruined face, which resembled a disassembled jigsaw puzzle on a featureless grey background. Giovanni was aghast. “Rhyhorn? Rhyhorn…use…Fury Attack! Rhyhorn?” Rhyhorn was not fainted, and showed no signs of collapse or fatigue. But he was clearly dead.

Giovanni could not look at the horror that his Pokémon had become, so he returned it to its Poké Ball. He could not lose; his team was undefeated, and this…thing would surely not prove a challenge to his stronger Pokémon. He decided to immediately move up a tier in strength, and so summoned Nidoking from its Poké Ball. Nidoking emerged with a savage scream, but Giovanni’s attention was focused on the pile of trash. As he searched for a weakness, he came to a sudden realization; most of what he had previously assumed to be trash consisted of discernable pieces of various Pokémon. Here was a Bulbasaur tail, there a Fearow beak and a Blastoise arm, all haphazardly stitched together into some kind of abominable mass and mixed in with…other things, things that he could not recognize. There were letters and numbers, pieces of signs and buildings, and chilling geometric patterns that he could not even begin to identify.

And it was distinctly larger than it had been thirty seconds ago. With each passing second, the thing…grew, Giovanni thought he noticed. It was a slow process, but the pile of trash appeared to be steadily expanding without any external source. But maybe that was just a trick of the light…

Giovanni didn’t even know where to look for a weakness, or what such a weakness would even be; but he did know that this monstrosity had to somehow be stopped. So he ordered Nidoking to attack.

“Nidoking, use Thrash!”

Nidoking looked around for a moment, wondering where the attack was even directed. Nidoking was considerably smarter than Rhyhorn, smart enough to notice that there weren’t actually any other Pokémon in the arena. Nidoking turned to look at Giovanni, who, presented with what might very well have turned out to be the last time he ever saw Nidoking whole, felt a sudden surge of regret. He pointed ruefully at the pile of trash, which had taken on an unmistakably crimson hue. Giovanni had seen it before, he thought, but he could not remember when…

Nidoking never got his close look at his foe. He was not one to disobey orders, for Giovanni was a hard master…and so Nidoking charged. He rammed fist after massive, armor-plated fist into the thing, but it showed no signs of any external damage or fatigue. It just sat there, glowing. As the word popped into his head, Giovanni knew what was about to happen. He tried to shout, tried a second too late to warn Nidoking of his fate. But Nidoking was so absorbed in its Thrash attack that it failed to notice, and so the end came quickly.

“Sky Attack”, said the challenger. His lips, Giovanni saw, did not move when he talked, but remained frozen open. In fact, he had not moved at all since the battle had begun. Giovanni suddenly began to wonder if he even could. The boy’s clothes were becoming distorted, becoming numbers and letters and Pokémon fragments one piece at a time. There were endless, mesmerizing geometric patterns in his eyes…

Nidoking flew through the air and smashed against the ceiling of the Gym with a reverberating crash. The collimated light from Giovanni’s Poké Ball intercepted the hapless Pokémon before the floor could; Giovanni did not want to have any opportunities to get a good look at the remains of his Nidoking. If only he had chosen a different move, Nidoking might have been saved…

The trash was not just larger now, but…spreading. The walls were spattered with it, oozing with Pokémon, and Giovanni’s pristine floor was covered in refuse. As Giovanni reached uncertainly for another Poké Ball, he discovered that his hand no longer fit securely around it in the position to which he had long been accustomed. For even he had not escaped the trash’s corrupting influence; his hand, though retaining its general shape, was gruesomely disfigured; a Weezing’s face, a Wigglytuff’s ear, and an Arcanine’s eye, along with other body parts too damaged to identify, protruded from his skin in tortured, hideous combination.

Giovanni tried to scream, but no sound came out. He fumbled with his Poké Ball, and tossed it onto the floor haphazardly, a novice trainer once again. Rhydon emerged, but even he was not free of the trash’s scarring. His skin had a reddish tint, and his spikes were misaligned with the ridge of his back… Giovanni could not order an attack, but he did not need to; Rhydon was as incapable of movement as Giovanni himself. Across the arena, the opposing trainer no longer bore any resemblance to a black-haired human being; he was already consumed, a pile of trash in a hominid shape. Only the cap remained, pulled low over where the trainer’s eyes had used to be. Giovanni could just make out the black, embroidered capital letters printed on the front. “Future Pokémon Master”, the cap read.

The boy’s lips could not move, but the trash’s attack came anyways. It let out a hideous scream, torn from the larynxes of nearly every Pokémon in Kanto, savagely twisted and ground together to form a single, unending screech. As the monster grew still larger, its cacophony grew louder, and Giovanni’s consciousness was fading fast. The walls of his gym turned to sludge, and Giovanni felt his body beginning to crumble around him. Rhydon was melting beside him, and the trainer and his Pokémon slowly merged into a single puddle of liquid death. The trash filling his vision at last invaded Giovanni’s final thoughts as he saw the world disintegrate, and the abomination consumed all.

Thursday, March 28, 2013

Link: Breaking Blue (Pokemon)

Here's more Pokemon glitch stuff

http://lparchive.org/Pokemon-Blue/

Here's a reenactment of LHBPkmnB:
http://www.youtube.com/playlist?list=PL9A919EB79E23B318

And a bonus: MissingnoXpert breaking Yellow:

http://www.youtube.com/watch?v=A9qSvvS3YrQ&list=PL60DCBEA2D1F73683

Wednesday, March 13, 2013

Web Rescue: GatorAIDS. 7 Freakiest Pokemon RBY Glitches

[This website really wasn't up for long, and it had a really interesting page about Pokemon glitches. Fortunately, I saved it. - Owner]

The 7 Freakiest Pokemon Red/Blue/Yellow Glitches
December 2011

When “Pocket Monsters” was created by Japanese game designer Satoshi Tajiri in 1996 it was nothing more than a way for the designer to relive his childhood pastime of insect collecting and share it with the residents of his homeland. For all the options available in the original games it was still quite a linear adventure, and a simplistic one at that. Neophyte game developer Game Freak (directed by Tajiri) set out to produce the original two installments Red and Green, which became such a hit that Blue was also released. Never before had Game Freak produced a game so intricate and detailed, and mistakes were made to say the least. Programming oversights, data omissions, and lack of a proper error handling system eventually led to trainers getting lost in places that looked like this:

WHERE WE'RE GOING WE DON'T NEED EYES TO SEE.

Due to a lack of attention to finite details in their programming work, which is forgivable considering the sheer magnitude of their creation and this being their first time taking on such a venture, both the Japanese and North American releases of the original Pokemon games were riddled with glitches ranging from mildly amusing to downright terrifying. Here’s seven demons Game Freak unintentionally brought upon the world with their magnum opus.

The Original Missingno. 

MissingNo (literally “Missing Number”, #000 in the Pokedex) needs no introduction. MissingNo is the gold standard in Pokemon glitches and is quite possibly one of the most well known and celebrated glitches in the history of video games; MissingNo’s legendary status is on par with that of the Minus World from Super Mario Bros. Glitches in future generation Pokemon games are called “MissingNo” even though they are completely different entities, it’s a glitch that became the name for every other Pokemon glitch because that’s what happens when you’re #1.

MissingNo’s familiar “L” shaped appearance, non-threatening battle cry, duplicate moveset, and item duplication properties are quite vanilla today, but how would you have like to have been the first person to stumble across this beast? Can you imagine minding your own business when suddenly a random encounter begins and the screen freezes black for just a few seconds and…

"Ohfuckohfuckohfuckohfuck." - You

Your butthole would have tensed up at this sight, and don’t you deny that.

Any self-respecting Pokemaniac in the 1990′s knew the entire Pokedex (and the PokeRap) like the back of their hand. You knew #’s 1 through 151 better than your own family, so what in God’s name is this abortion?! It has a terrifyingly alarming name (“MISSING” appears in it), its graphic looks like the bowels of technological hell, and while it cries and fights like a regular Pokemon you have never seen anything like this before in your life. Confronted with the unknown you then do what any starry-eyed trainer would do in this situation: you catch the damn thing.

Sometime later you decide to show your friend your awesome trophy of a glitch and accidentally skip to the Pokemon League’s computer and bring up your Hall of Fame. The music crashes and turns to a single sound channel while the screams of tortured souls come through as pure static in another. Your screen flashes with the garbled mess of a computer virus and attached is a note from MissingNo reading “thank you for liberating me from my prison, this is only my first step to world domination.”

"PS: Check your 6th item."

"Old Man" Trainer ID Theft

Remember that old man in Viridian City who won’t let you pass because he’s a grumpy old fart who hasn’t yet had his fill of coffee? He’s just an arbitrary barrier in the game so that you won’t proceed further without delivering Oak’s Parcel from the PokeMart and once you obtain your Pokedex he changes his attitude and shows you how to catch Pokemon. Unknown to him, the old man also holds the keys to unlocking MissingNo… which come to think of it might be the reason he seems so disturbed and angry at the world. Could you imagine having to harbor that thing? I mean, sure, all the free coffee you could ever want but still I don’t think MissingNo would be suitable company at all, ever.

You can fool with the poor old man all you want if you have a GameShark and play with the cheat codes to alter wild Pokemon encounters. You can have the old man show you how to catch one of the Pokemon not present in your version of the game, you can have him catch a Mewtwo, you can enjoy a spot of meta humor and have him catch a MissingNo, or… you can force him to fight a trainer, and the game just doesn’t know what the fuck to do.

"YOU DAMN KIDS AND YOUR POKEYMAN!!!"

The old man is programmed to do one thing and one thing only: throw a Poke Ball. He still does this after the trainer sends out their glitch Pokemon and as you might expect the trainer blocks it. The old man never sends out any Pokemon (even though he appears to have 1 fainted and 5 normal Pokemon) so right now you’re on the edge of your seat because the trainer’s glitch box of the apocalypse is about to rock this grandpa’s world…

…and out of nowhere the PA system from the Safari Zone chimes in and says “TIME’S UP!!”

The battle ends immediately and the old man acts like nothing happened. He reminds you that you must first weaken the target Pokemon and on the surface it appears no lasting effects have happened… until you check your stats.
Your name has changed to “OLD MAN”. Due to the way the game handles the old man encounter it stores your actual name in the place where wild Pokemon data is stored (because this data is empty in Viridian City) and temporarily changes your player name to OLD MAN. When the battle terminates improperly the game doesn’t have the chance to reset the data and your name becomes OLD MAN. Any Pokemon you have cannot be nicknamed because you are no longer their original trainer, they do not recognize you anymore.

Every single instance where your name would be displayed now says “OLD MAN”. If you access your PC from a Pokemon Center it’s called “OLD MAN’s PC”. If you speak to a character who addresses you by your name, like Professor Oak for example, he will (hilariously) call you “OLD MAN”. If you check the sign outside of your home it will read “OLD MAN’s house”. You have become OLD MAN. He has stolen your identity and pulled off the greatest psychic cleansing ever documented. Everybody you have ever known starts calling you by the incorrect name like nothing happened. Even your own mother doesn’t know you anymore.

MAMA NOOOOOOOO!!!


The ZZAZZ Glitch

This can’t possibly be scary, can it? I mean the name almost looks like the word “pizzazz” which is kind of gay but at the worst would end up being a Shiny Pokemon, right? Shiny things have pizzazz?

Wrong. The “ZZAZZ” glitch is called as such because of a very specific string of data it injects directly into your save file. Unless you’re tempted enough to fool with the game by using sequence breaks or a GameShark you won’t come across this glitch, but God help you if you choose to peek into oblivion and play with things you shouldn’t. Like the saying goes, “when you stare into the abyss, the abyss stares back” except in this case the “abyss” is a glitched up zombie trainer who rapes you in the mindgina. Glitches are like drugs, and after a while freebasing MissingNo just isn’t enough to get you high; that’s when you OD and this happens:

Oh shit a vuvuzela!! BZZZZZZZZ

Let’s take a look at what the christ is going on here. First thing’s first, your opponent. It’s you as if you were staring into a mirror and there was an interdimensional time rift that sucked you into the cursed mirror world and unleashed the fury of Hell itself into the unsuspecting Kanto. Impostor Red has a full stock of Pokemon, though the first one appears to be poisoned. When he sends this Pokemon out it’s at level 153 and its health bar wraps around the fucking screen. This is what it looks like when you attempt to use a digital Ouija board to channel spirits (reference to the “Channeler” trainers unintended but pointed out).

By this point it’s already too late; you are completely and utterly screwed. The game is operating by itself and is pulling code and instructions from the 7th dimension and the only thing you can do is get your ass kicked by Pokemon of the netherworld while the mirror image of yourself laughs in a mocking tone. There is one escape, though: throw a Poke Ball. No, seriously. Bizarro Red will block it, the game will buzz for a second, and the battle will suddenly end.
But that’s not the end of it. Merely looking at the source of the ZZAZZ infection is enough to let its memetic properties propagate throughout your entire game. Earlier I mentioned the game injects a certain string of data into your game save. Check your trainer name. It’s a bunch of Z’s. The hex value for the letter “Z” is “99″. In base-10 “99″ is “153“, you know, the level of the Pokemon that the Mirror World Red sent out. Check your Pokemon roster. They are all now level 153. Not only that, they are all Bulbasuars. Bulbasaur occupies hex value “99″, which of course translates to 153. Check Bulbasaur’s moveset. Every attack will be Explosion. Can you guess the hex value of this move? I’m sure you can by now; it’s like a bad Jim Carrey movie.

Any trainer you fight, no matter who they are, will now be ZZAZZ. And now you are, too.

Try to watch this video without shitting your pants:

 
 http://www.youtube.com/watch?v=D3iVFfKjklk


 "Dokokashira Door" Glitch

Do you have an inexplicable fear of the unknown? Do you worry that one day you’ll open the door to your house and on the other side instead of seeing your living room it’ll be some unknown place in space and time? Are you afraid of being in an elevator because you don’t know what will be on the other side of those cold steel doors when they open? Holy shit, you are going to love this next glitch!

“Dokokashira” is Japanese for “Where is it”, as in “where is the door”. This isn’t “where” as in “it’s right around the corner”, it’s “where” as in “where does the other side of that door lead to?” Yes, that’s right, this whole glitch is about the phenomena of walking into what you think is the Pokemon Center and ending up in the middle of the burned out Cinnabar Island laboratory, with or without a sore B-hole. The “Dokokashira Door” glitch is the roofie of the Pokemon world.

This has "good idea" written ALL OVER IT.

This glitch is only accessible in Pokemon Red and Green, the original two Japanese titles from 1996. It was patched up by the time the Japanese Blue was released, and is not present in the North American release of the game. The reason given is that this glitch was “extremely hazardous” unlike, you know, the ZZAZZ glitch or anything like that.

Starting the glitch requires a fresh game because you need to have Oak’s Parcel in your inventory. You then must press Select and act like you want to change its place in your item list except rather than swap an item you attempt to exchange it with the first Pokemon in your party (which also requires use of the Select button). From this point the glitch is active and every “cycle” of the game (every 4 steps taken) will cause the warp point of every door to change to another location. By forcing the game to swap one set of data with another it turns your only Pokemon into the anomaly stored at hex value “FF” and also shuffles around other data in the game, namely the door location data.

Oh, and that bastard Oak won’t ever get his package because you just decided to open it and found out he ordered the key from The Lost Room.

Of course, with such a rigid set of operations with the glitch (every 4 steps) there’s no doubt a table that has been created by someone with way too much time on their hands. With careful planning you can use the Dokokashira door glitch to walk straight into the Hall of Fame room, access the computer, and beat the game with zero Pokemon in your party.

Must be post-tsunami.


 Hex Value "EC"

In basic terms the Pokemon game stores its Pokemon data in a single location occupying 256 slots of data (256 converted to hex is “FF”, the maximum). 151 of these slots are legitimate Pokemon, about 40 of them are MissingNo, and a few dozen are trainer data. Attempting to use a GameShark to “force” a specific encounter with a trainer ID will cause you to fight a glitchy trainer, not a Pokemon. Through creative circumnavigation, however, you can force the game to read these slots of data as “Pokemon”. If it sounds like a bad idea you’re absolutely correct but people do it anyways, and that’s how “EC” was discovered.

“EC” is the hex location where this glitch is stored. Most glitches have a name that people can use to describe it even if it’s a garbled mess of letters and symbols (e.g. “LM4″). EC has no discernible name. The safety net, then, would be to name it based upon what its sprite looks like. EC also has no sprite, not even a garbled “L” shaped mess like MissingNo. At the very least people could use its type, species, or other identifying data to name it, but it simply does not exist. EC is literally an invisible specter whose data normally corresponds to Lt. Surge.

He looks like an angry grandmother.

Entering “01ECD8CF” into a GameShark and playing the game results in battling Lt. Surge in the middle of nowhere. Most of these glitchy trainer fights possess the same roster of garbage data, but Surge is different. The Lieutenant will actually attempt to send out EC, which is frankly unheard of. EC almost always freezes the game but if the ROM remains stable enough the Pokemon you send out to battle it emerges from its ball with a “frozen” status effect, its HP bar wraps the screen, the location where its name belongs fills up with 9′s, and the screen eventually crashes and turns into a mess of HP bars and numbers.

“EC” is the only hex location in the game where data actually does not exist. There is nothing there, which cannot be correct because Lt. Surge is there. EC is the equivalent of Schrodinger’s cat. It exists and does not exist simultaneously.

Sweet dreams.

The Phantom Ditto

Most people who are familiar with MissingNo are familiar with its close cousin M. The two glitches are almost identical at first: they share the same attacks, they both look the same, they both duplicate items, they both crash the Hall of Fame, and their names both start with (or consist of) the letter “M”. M is entirely different, however, and that should be realized the moment you first encounter it and hear it scream like a Zapdos hyped up on crack.

M occupies hex slot “00″ in the ROM, it is not known why M is the odd-man out when it comes to the other 40-something MissingNo but M is “the one”. M is also the only MissingNo to feature evolutions, and has three of them. At level 138 M will evolve into Clefairy, M can spontaneously turn into a Rhydon unprovoked if you already have an M captured in your party, and at any level other than 138 M will evolve into Kangaskhan. To Pokemon theorists everywhere M is the “missing link” in the whole Kangaskhan, Cubone, and Marowak trifecta of mommy-issues bullshit even though it’s a block of pixels that also has two other unrelated evolutions.

Pokemon creepypasta is the worst kind.

But none of this is the reason why M has made this list. If you initiate battle with M and decide to capture it, after the game tells you M’s been caught…

ENEMY M USED WATER GUN!

What the fuck? It’s still there?! When fighting M if you capture it, the battle doesn’t terminate properly even though M’s sprite has vanished. Either that, or M can replicate itself endlessly and you can never win. If his surprise post-capture attack doesn’t scare the living hell out of you and you throw another Poke Ball at it… you’ll catch a Ditto. A perfectly harmless, completely 100% legitimate, Ditto staring at you with his goofy expression of being completely stoned and complacent.

And nobody knows why this happens.

Dozens of basement dwellers have disassembled and reassembled the Pokemon ROM and studied it in and out, bit by bit, and there is no explanation for the “phantom” Ditto. It’s just “there”… and nobody has a reason why. None. Not even a theory.

"I WILL EAT YOUR SOUL *cough* i mean... oh hai there!!~~"

 Charizard M'

For something as benign and goofy as MissingNo the creature can evolve into some pretty scary shit rather fast, and this isn’t “evolve” in a Pokemon sense. First there was the original MissingNo that started this list off. Then there was M, a distant cousin with a bunch of branch evolutions to rival that of Eevee’s. Finally, we’ve come to Charizard M, the embodiment of Hell itself in a Game Boy game.

Charizard M is not a Pokemon. It certainly looks like one (guess who) but it’s  not. It should not exist, it is not from this world and is comprised of a programming language forged in the very core of the Earth. Charizard M is beyond what can be described as a “programming anomaly” and mythology states that Game Freak didn’t even put it in the game; the master copy of Pokemon was blasted by a bolt of lightning and this happened. Do not treat Charizard M as a Pokemon, for you will be sorely indebted to the Beast in the worst way possible for a Pokemon trainer: without warning or provocation it will eat and transform your Pokemon. Permanently.

If you see this on a Game Boy screen, it is too late.

Charizard M occupies slot “FF” on the cartridge. “FF” is as far as you can go in hex data; Charizard M is the end of the road. The couple dozen or so glitches before it are all boxy glitchy messes that don’t do much until you reach “FF” and discover the final boss of Pokemon. “FF” doesn’t even correspond to a Pokemon, it’s where the game stores the data for the “cancel” menu option. If you dare try to force an encounter with the Cancel button then you’re a goddamn retard and deserve the full fury that this demon can unleash upon you. It’s cry is a mess of static that ruins the audio of the game and by the time you hear it you cannot run. You are in his domain now.

If you’re stupid enough to capture Charizard M and add it to your party you won’t even see it in your roster; it will appear as a blank space. If you move it to the top of your list guess what happens? You will lose your other 5 Pokemon; they will be masked in nothingness by Charizard M because the game reads this creature as a “stop” order. You will no longer be able to heal these Pokemon at a Pokemon Center nor can you interact with them in any way. You just shoved them into a portal to oblivion where they are being raped (by furries) as we speak.

Think it’s a good idea to store Charizard M in a Pokemon Box? Are you stupid? If you put this thing into a box the same will happen to everything in that box; it will vanish. Poof. If you’re not careful with how you handle Charizard M you will end up with more Charizard M’s. No, you didn’t misread that; these things multiply if left to their own devices. Not only that Charizard M has the ability to turn your other Pokemon into copies of itself. If you play with Charizard M everything you have ever caught in your game will become Charizard M.

Don't look now BUT HE'S RIGHT BEHIND YOU.

-
DracophileCharizard M

(Spent the better part of your childhood playing Pokemon and sperging out about MissingNo? Join us on the GatorAIDS Forums today!)

Categories: Game Graveyard, The Tags: game boy, glitch, missingno, nintendo, pokemon, spooky

Monday, March 11, 2013

Pokemon mew glitch music [r8MGEvEYqpY].3gp

It has the Youtube ID in the filename.

http://www.youtube.com/watch?v=r8MGEvEYqpY

For here, .3gp because that's more convenient for me and presumably also you.


What I really love about the early Pokemon games was how lenient memory protection was, and how any string of data could be anything it wanted! Junk didn't have to be junk, it could be graphics, a pokemon, a move, music, anything!

Sometimes I swear, in some of these videos there are rough beta tracks, placeholder tunes, and sometimes...I think developers might sneak in a few goods because why not. But sometimes I don't know what to think, because sometimes "junk" data can be a pretty good song.

- Owner

Glitchlett (Pokemon)

GLITCHLETT
==========

Do you remember when you first discovered glitches in Pokémon?

I remember when I did. Summer, 1999, at Kingswood Summer Club. Pokémon Red and Blue had been released the previous year, which I guess would make me 8 or 9. The Pokémon craze was in full swing over here in the UK - every day I packed up my Pikachu-yellow Gameboy Colour, Pokémon Red permanently slotted into the top. Me and my friends would gather together with our Link Cables for epic trading and battling sessions that lasted the whole day, or just until parents came to pick us up at home time.

Around mid-summer, our ‘group’ was starting to feel like we’d seen it all and done it all. Sure, I don’t think we’d ever caught ‘em all - back then it seemed like an impossibility. We had grinded to level 100, eliminated the Elite 4 more times than we could remember. The game was starting to lose it’s draw, and there were still 4 long weeks of summer left. Then, we saw Missingno.

I remember the first kid I knew to have him - he told us his brother showed him how to catch this super rare, super awesome Pokémon. We gathered round as he revealed that Pokémon to us - that magical, distorted, reverse ‘L’ shape that held the key to infinite Rare Candies. We were all instantly in love and dying to get one of these rare Pokémon for ourselves - so he passed on the secret and showed us how.

Within the next few days, our little group was hooked on glitches. We scoured magazines for the latest bugs and tricks - we visited Glitch City, battled all kinds of high level Pokémon off the coast of Cinnabar - we even caught Mew.

But there was one glitch which I’ve never been able to find record of since. Funnily enough, I can’t remember the details of how to pull it off, but I remember the outcome - Glitchlett. The technique for finding this little guy followed the pattern of a lot of the tedious Pokémon encounter bugs in Red and Blue - talk to this dude, fly to this place - it might have had something to do with Celadon, I’m not sure really.

Glitchlett was just as you’d expect - a glitched-up Diglett. The sprite was mostly intact, but the face was distorted, Missingno.-style. There were a few distorted lines through it, like scan lines, and the cry was a little weird too, although I can’t put my finger on what it was. His level was never visible, but we guessed it must have been over 100, as we could hardly put a mark on him while trying to catch him. Most of us resorted to one of out many cloned Masterballs.
We nicknamed him Glitchlett, and that night were eagerly trying out what his guy could do.

The next day we all met up to compare results - by this point we all considered ourselves Pokémon glitch experts. Experiences with Glitchlett were varied - one guy claimed it messed up his game so bad he couldn’t play anymore and had had to reset. Others said they tried to battle with Glitchlett only to find the game crashed every time they tried. I had the most luck in battles with the new glitch Pokémon. His only move was DIG, and he couldn’t learn any HMs or TMs, even those you’d expect a Diglett to be able to learn. Against Wild Pokémon, Glitchlett was a powerhouse - he never lost PP, and together we’d OHKO’d every Pokémon we came across.

But the attack it’s self was… odd. It took two turns as usual, but after the first turn he’d be hit with some kind of self-damaging recoil. There was no explanation other than “Diglett was hurt!”, and that strange cry, but it never made much of a mark on him. Glitchlett’s HP was higher than anything I’d ever seen, and because it took only one DIG to destroy any wild Pokémon it was never much of a problem. I laid waste to my friend’s teams during linked battles, and he soloed the Elite 4.

I remember when things got even stranger. I was levelling a team using the Exp. All - destroying wild Pokémon with Glitchlett seemed the obvious choice and I’d maxed many Pokémon this way in the past. I’d woken up early that morning to level especially, and had spent all day KOing wild Pokémon. At that moment I was under my bed covers with my trusty Gameboy Colour light - Mum would go mad if she knew I wasn‘t asleep at this time. Everything was going to plan and my new team was levelling up beautifully. I must have been concentrating pretty hard, because it was too late when I noticed how low Glitchlett’s health had become. I selected DIG for the final time and watched him begin to descend into the ground… as expected, I received the message “Diglett was hurt!”. I heard that piercing cry, louder then before, and my stomach turned as I watched his health bar slide towards zero. The bar doubled back on it’s self, and seemed to empty four or five times before Glitchlett repeated his dying cry - now a horrible noise.
“Digglet was killed! Do you want to use the next Pokémon?”

I know it’s cliché in these kinds of stories, but I remembered that vividly. I selected “NO” - my other team members wouldn’t have made a mark on this enemy Pokémon anyway. I was warped to the over world and found myself back in the Unknown Dungeon. Opening my Pokémon menu confirmed what I’d seen before - by beloved Glitchlett at the top of the party, health reduced to zero. I selected him, I’m not sure what good I thought it might have done… and noticed that something was different. Maybe it was there before, but I think I would have noticed that DIG was now selectable outside of battle.

I thought for a moment. Maybe it was the atmosphere, but this move was suddenly chilling me. Glitchlett had never been damaged by any Wild Pokémon, only by this move. It wasn’t even as though he’s hurt himself in confusion or with recoil… whatever had hurt and ultimately ‘killed’ him had been underground all along, waiting, sapping Glitchlett’s life each time I sent him to attack. His death-cry echoed in my ears as I realised what I’d done. My thumb hovered over the A button, my brain willing myself to DIG and get out of the cave, but my stomach felt sick. What was down there anyway?

I was stuck with no choice. The exit was too far away, my remaining Pokémon would be destroyed if I tried to get there. With a lump in my throat, I dug, and my sprite began spinning into the earth and the screen went black.

I wasn’t surprised when I realised where I was. Not the entrance to the cave, or even the nearest Pokémon Center, but a glitched-out cave that I now realise was some kind of bugged version of Diglett‘s Cave. I checked my Pokémon, and saw Glitchlett’s health had been restored. He was now my only Pokémon, the other 5 members of my team missing entirely. I chose DIG again. Oak scolded me - apparently this wasn’t the time to use that.
With no means of escape I set off looking for the exit. My sprite moved slowly, more of a crawl than a walk, as I moved the cave’s walls bugged out, turning red, flexing and swelling in and out like the lungs if a monster. Slowly, music began to play - high-pitched and distorted and horrible, it was quiet at first but grew louder with every step. As it played something became familiar - a familiar tune beneath the whirring, bugged notes. Without thinking I began to mouth the words to the music.
“Diglett-dig, Diglett-dig, Trio Trio Trio… Diglett-dig, Diglett-dig, Trio Trio Trio…“

Then, I encountered a Pokémon.

“A Wild Dugtrio Appeared!”
As distorted battle music began, the level 225 Dugtrio appeared before my eyes. The cry was awful, warped scream that seemed to become a gnashing crunch before stopping entirely. Dugtrio’s sprite, like Glitchlett, was deformed - Dugtrio’s three faces with hollow eyes, twisted into pixelated howls that looked somehow painful. The bottom of the sprite was unrecognisable - it looked as though six deformed, clawed arms were rising from the dirt around Dugtrio’s body. My only Pokémon was released and Glitchlett’s back sprite appeared before me. His cry played again, quiet and seemingly a lot weaker.

I was just a bystander now as the game took control - selecting an attack from the menu. Of course, DIG was the only option. My hands were sweaty as I gripped the Gameboy tight - my breath was hot on the screen. Dugtrio went first.

“Dugtrio used Scratch!”
It hit six times, each tear triggering the pitiful cry from my glitch Pokémon. Glitchlett was left with a sliver of health as he retaliated with an attack of his own.

“Diglett used Struggle!” It hardly made a mark, as expected, but it was strange how DIG had never lost PP before.

As previous, the game selected the next move. As ATTACK was chosen, I noticed that Glitchlett suddenly had no moves. Two words appeared where the first two attacks should have been.

NO HOPE.

Dugtrio’s cry echo’d again as it launched an assault of scratches with it’s deadly, horrible arms. Glitchlett was killed after the first strike.

“Diglett is Dead. Do you want to continue?”

I didn’t really understand the question, but that didn’t matter. NO was selected for me, and the battle faded away. Back on the over world, the walls swelled and glitched before my eyes and the maddening music began again. I inspected Glitchlett. His sprite had changed now, although his face was never visible, like Dugtrio’s it seemed to be formed into a pixelated scream. Dark brown streaks cut through the sprite - they looked like claw marks, or blood.

I pressed on. I don’t know what I was thinking at that stage - just that this tiny Pokémon had infected my game in a much bigger way than expected. Glitch Pokémon seemed kind of wrong to me then, as though it was something I ought not to have been massing with - something we didn’t understand or couldn’t control.

With no Pokémon left, I was surprised to find that I didn’t ‘black out’ or warp to a Pokémon Center. The game just continued as ‘usual’. It was only a few steps before the Pokémon encounter theme played and the screen turned black.

“A Wild Dugtrio Appeared!”
This Pokémon sprite was different to the last - almost completely disfigured. The cry seemed as though it wouldn’t end, screaming and wailing as a pixelated monster appeared on screen. Through the glitches and cut pixels I could make out the hollow sockets of 8 eyes, 8 terrible clawed hands and a gaping mouth.

With no Pokémon left, my trainer’s back sprite faced the glitch head-on.

Before my eyes, the screen faded as my Gameboy’s batteries cut out. Whatever had just happened gripped me with fear. That night I didn’t sleep. I even took the game out of the now dead Gameboy, although I’m not sure what that would have done.

Days later I started that game up. I’d not saved during what had happened, so I was returned to my last save point. Glitchlett was at the head of my party, DIG his only move.
I thought for a moment, before abandoning that game forever and starting anew.